Statements (40)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:availableIn |
PC
Home consoles Arcade cabinets |
gptkbp:character |
Samurai
Ninja Shogun Geisha |
gptkbp:controls |
Light gun
|
gptkbp:criticalReception |
Positive reviews
|
gptkbp:developer |
gptkb:Namco
|
gptkbp:enemy |
Monster
Bandit Ninja |
gptkbp:features |
Co-op gameplay
Power-ups Cutscenes Boss battles Multiple endings |
gptkbp:gameFeatures |
Multiplayer
Single-player |
gptkbp:genre |
Light gun shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Ninja Assault
|
gptkbp:influencedBy |
Anime
Ninja culture Video game industry trends Martial arts films |
gptkbp:legacy |
Cult following
|
gptkbp:notableGames |
gptkb:House_of_the_Dead
Time Crisis Virtua Cop Crisis Zone Gunblade NY |
gptkbp:platforms |
Arcade
|
gptkbp:releaseYear |
1997
|
gptkbp:sells |
Commercial success
|
gptkbp:setting |
gptkb:Feudal_Japan
|
gptkbp:soundtrack |
Original score
|
gptkbp:style |
Anime-inspired
|
gptkbp:successor |
gptkb:Ninja_Assault_2
|