Nim (game)

GPTKB entity

Statements (48)
Predicate Object
gptkbp:instanceOf gptkb:board_game
gptkb:strategy
gptkbp:category combinatorial game theory
mathematical recreation
gptkbp:component coins
stones
matches
heaps of objects
gptkbp:etymology possibly from German 'nimm' (take!)
gptkbp:fieldOfStudy gptkb:recreational_mathematics
gptkb:mathematics
computer science
game theory
gptkbp:firstDescribed gptkb:Charles_Leonard_Bouton
1901
gptkbp:game gptkb:Wythoff's_game
gptkb:Take-away_game
gptkb:Kayles
gptkbp:genre gptkb:strategy
gptkbp:hasRule the player who removes the last object loses (misère play)
the player who removes the last object wins (normal play)
players take turns removing objects from heaps
on each turn, a player removes one or more objects from a single heap
gptkbp:inPopularCulture featured in the film 'Last Year at Marienbad'
referenced in computer science
used in AI research
gptkbp:languageOfOrigin English
gptkbp:mathematical_property gptkb:zero-sum_game
impartial game
perfect information
finite game
no chance element
gptkbp:method gptkb:binary_digital_sum_(nimber)
gptkbp:notableFeature basis for combinatorial game theory
can be played with any number of heaps
can be played with any number of objects per heap
first solved impartial game
gptkbp:numberOfPlayers 2
gptkbp:objective to avoid taking the last object (normal play)
to take the last object (misère play)
gptkbp:origin gptkb:ancient_game
gptkbp:relatedConcept gptkb:Sprague–Grundy_theorem
gptkbp:solvedBy yes
gptkbp:strategy winning strategy based on binary XOR of heap sizes
winning strategy exists for normal play
gptkbp:bfsParent gptkb:The_Dots-and-Boxes_Game
gptkbp:bfsLayer 7
https://www.w3.org/2000/01/rdf-schema#label Nim (game)