Statements (64)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:class
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Unity_Networking
|
gptkbp:allows |
Synchronization of State
|
gptkbp:can_be |
Virtual Methods
Serialized Extended by Custom Classes Tested in Unity Editor |
gptkbp:can_be_extended_by |
Custom Network Behaviours
|
gptkbp:can_be_used_with |
gptkb:Photon_Networking
Other Unity Components |
gptkbp:communication |
Network Variables
|
gptkbp:controls |
Network Events
Networked Variables |
gptkbp:dependency |
Network Transport Layer
|
gptkbp:descendant |
Behaviour
|
gptkbp:enables |
Client-Server Communication
|
gptkbp:has_method |
On Start Client
On Start Server On Stop Client On Stop Server |
https://www.w3.org/2000/01/rdf-schema#label |
Network Behaviour
|
gptkbp:is_accessible_by |
Network Clients
|
gptkbp:is_associated_with |
Network Identity
|
gptkbp:is_compatible_with |
Unity's DOTS
Unity Versions 2018 and later Unity's High-Level API |
gptkbp:is_documented_in |
Unity Documentation
Unity Learn |
gptkbp:is_essential_for |
Multiplayer Functionality
|
gptkbp:is_implemented_in |
gptkb:C#
Custom Network Logic |
gptkbp:is_integrated_with |
Third-Party Networking Solutions
Unity Asset Store Packages |
gptkbp:is_involved_in |
Game Object Synchronization
|
gptkbp:is_optimized_for |
gptkb:benchmark
|
gptkbp:is_part_of |
Unity Multiplayer Networking
Unity Networking System Unity's Component System Unity's Game Development Ecosystem Unity's Networking Framework |
gptkbp:is_related_to |
Network Manager HUD
|
gptkbp:is_subject_to |
Network Latency
|
gptkbp:is_supported_by |
Unity Community
|
gptkbp:is_tested_for |
gptkb:Unity_Test_Framework
Unit Tests |
gptkbp:is_used_by |
Networked Game Objects
|
gptkbp:is_used_for |
gptkb:Game_Analytics
Game Logic Game State Management Client RP Cs Server RP Cs |
gptkbp:is_used_in |
Game Development
Simulation Games |
gptkbp:is_utilized_in |
gptkb:musician
Player Management Real-Time Multiplayer Games |
gptkbp:part_of |
gptkb:Unity_Engine
|
gptkbp:provides |
Networked Functionality
|
gptkbp:receives |
Network Messages
|
gptkbp:requires |
gptkb:XMPP_Extension_Protocol
|
gptkbp:setting |
Network Settings
|
gptkbp:supports |
Remote Procedure Calls (RP Cs)
|
gptkbp:used_in |
Multiplayer Games
|