Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Neowiz_Games
|
gptkbp:acquisition |
Acquired by Neowiz Holdings in 2010
|
gptkbp:awards |
Korea Game Awards 2017
Best Game Award at G-STAR 2016 |
gptkbp:ceo |
gptkb:Kim_Jung-woo
|
gptkbp:community |
Active player community
|
gptkbp:employees |
Over 300
|
gptkbp:events |
Participates in gaming expos
|
gptkbp:focus |
Mobile gaming
Online multiplayer games Game publishing |
gptkbp:founded |
gptkb:1997
|
gptkbp:founder |
gptkb:Kim_Jung-woo
|
gptkbp:game_engine |
Uses proprietary game engines
|
gptkbp:genre |
gptkb:API
Adventure games Board games Card games Educational games Fighting games Puzzle games Racing games Simulation games Sports games Strategy games Action RPG Survival games Casual games Trivia games Platform games Augmented reality games Battle Royale games Visual novels Roguelike games Virtual reality games Escape room games Idle games Music games Point-and-click games Text-based games Interactive fiction games Mobile RPG |
gptkbp:headquarters |
gptkb:Seongnam,_South_Korea
|
https://www.w3.org/2000/01/rdf-schema#label |
Neowiz Games Corp.
|
gptkbp:industry |
gptkb:Video_games
|
gptkbp:notable_games |
gptkb:The_King_of_Fighters_XIV
gptkb:DJMAX_Respect gptkb:Blade_&_Soul |
gptkbp:partnership |
Partnership with various developers
Collaboration with international studios |
gptkbp:products |
Mobile games
Online games |
gptkbp:revenue |
$100 million (2020)
|
gptkbp:social_media |
Active on social media platforms
|
gptkbp:subsidiary |
gptkb:Neowiz_Studio
Neowiz Games USA |
gptkbp:traded_on |
gptkb:KOSDAQ
|
gptkbp:type |
gptkb:Company
|
gptkbp:website |
https://www.neowiz.com
|