gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Neon_Genesis_Evangelion:_The_Shinji_Ikari_Raising_Project_-The_Game
|
gptkbp:art_style
|
gptkb:anime
anime-style
|
gptkbp:awards
|
gptkb:none
|
gptkbp:based_on
|
gptkb:Neon_Genesis_Evangelion
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:composer
|
gptkb:Shiro_Sagisu
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developed_by
|
gptkb:Gainax
|
gptkbp:difficulty
|
variable
|
gptkbp:features_character
|
gptkb:Asuka_Langley_Soryu
gptkb:Shinji_Ikari
gptkb:Rei_Ayanami
|
gptkbp:game_engine
|
Proprietary Engine
|
gptkbp:game_features
|
dating simulation elements
|
gptkbp:game_length
|
varies by player
10-20 hours
|
gptkbp:game_mechanics
|
gptkb:aircraft
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_type
|
gptkb:hospital
|
gptkbp:genre
|
gptkb:graphic_novel
|
gptkbp:influenced_by
|
gptkb:mythological_figure
psychological themes
mecha genre
|
gptkbp:inspired_by
|
Neon Genesis Evangelion anime series
|
gptkbp:is_available_on
|
gptkb:Play_Station_Network
|
gptkbp:localization
|
gptkb:Japanese
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:book
branching paths
|
gptkbp:part_of
|
gptkb:Neon_Genesis_Evangelion:_The_Shinji_Ikari_Raising_Project
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:published_by
|
gptkb:Kadokawa_Shoten
|
gptkbp:rating
|
6.5/10
70/100
|
gptkbp:release_date
|
October 25, 2007
|
gptkbp:released_in
|
gptkb:2007
|
gptkbp:sequel
|
gptkb:Neon_Genesis_Evangelion:_The_Shinji_Ikari_Raising_Project
|
gptkbp:setting
|
gptkb:Tokyo-3
|
gptkbp:target_audience
|
teenagers
|
gptkbp:themes
|
gptkb:TV_series
gptkb:existentialism
mental health
relationships
coming of age
|
gptkbp:voice_actor
|
gptkb:battle
|