Necessary Evil: The Game Master Guide
GPTKB entity
Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:book
|
gptkbp:author |
gptkb:Evil_Hat_Productions
|
gptkbp:features |
gptkb:campaign
gptkb:narrative_structure gptkb:NPCs gptkb:game_mechanics conflict resolution plot twists moral dilemmas adventure hooks character arcs player feedback thematic elements character motivations thematic consistency encounters world lore player agency character backstories superpowers gameplay strategies storytelling techniques character relationships character dynamics adversaries adventure design game balance tips session planning character development arcs character conflicts character creation guidelines player character development world-building tips campaign management advice campaign arcs game session summaries game session notes game world history pacing advice session feedback game session themes player character interactions session zero guidance game session challenges game session evaluations game session highlights game session outcomes game session planning game session recordings game session reflections player engagement tips |
gptkbp:format |
gptkb:PDF
|
gptkbp:genre |
gptkb:role-playing_game
|
gptkbp:isbn |
978-1-934547-25-5
|
gptkbp:language |
English
|
gptkbp:page_count |
128
|
gptkbp:published_by |
gptkb:Evil_Hat_Productions
|
gptkbp:release_date |
gptkb:2010
|
gptkbp:setting |
gptkb:Marvel_Universe
|
gptkbp:system |
gptkb:Savage_Worlds
|
gptkbp:target_audience |
gamemasters
|
gptkbp:bfsParent |
gptkb:Savage_Worlds:_Necessary_Evil
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gptkbp:bfsLayer |
7
|