Necessary Evil: The Game Master Guide

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:book
gptkbp:author gptkb:Evil_Hat_Productions
gptkbp:features gptkb:campaign
gptkb:narrative_structure
gptkb:NPCs
gptkb:game_mechanics
conflict resolution
plot twists
moral dilemmas
adventure hooks
character arcs
player feedback
thematic elements
character motivations
thematic consistency
encounters
world lore
player agency
character backstories
superpowers
gameplay strategies
storytelling techniques
character relationships
character dynamics
adversaries
adventure design
game balance tips
session planning
character development arcs
character conflicts
character creation guidelines
player character development
world-building tips
campaign management advice
campaign arcs
game session summaries
game session notes
game world history
pacing advice
session feedback
game session themes
player character interactions
session zero guidance
game session challenges
game session evaluations
game session highlights
game session outcomes
game session planning
game session recordings
game session reflections
player engagement tips
gptkbp:format gptkb:PDF
gptkbp:genre gptkb:role-playing_game
gptkbp:isbn 978-1-934547-25-5
gptkbp:language English
gptkbp:page_count 128
gptkbp:published_by gptkb:Evil_Hat_Productions
gptkbp:release_date gptkb:2010
gptkbp:setting gptkb:Marvel_Universe
gptkbp:system gptkb:Savage_Worlds
gptkbp:target_audience gamemasters
gptkbp:bfsParent gptkb:Savage_Worlds:_Necessary_Evil
gptkbp:bfsLayer 7