gptkbp:instance_of
|
gptkb:tabletop_role-playing_game
gptkb:concept
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Unknown_Mortal_Orchestra
|
gptkbp:adaptation
|
gptkb:video_game
|
gptkbp:application
|
Politics
Legal systems
Environmental regulations
Public health policies
Business decisions
|
gptkbp:art_style
|
comic book style
|
gptkbp:associated_with
|
utilitarianism
|
gptkbp:author
|
gptkb:Immanuel_Kant
gptkb:John_Stuart_Mill
|
gptkbp:awards
|
various RPG awards
|
gptkbp:character
|
gptkb:legend
gptkb:superhero
anti-heroes
point-based system
|
gptkbp:character_classes
|
various archetypes
|
gptkbp:character_customization
|
high
|
gptkbp:character_development
|
ongoing
evolving
|
gptkbp:character_relationships
|
gptkb:launch_complex
dynamic
team-based
internal and external
|
gptkbp:community
|
supportive
|
gptkbp:community_support
|
active online community
|
gptkbp:conflict
|
heroes vs. villains
|
gptkbp:context
|
ethical dilemmas
|
gptkbp:controls
|
gptkb:Savage_Worlds
gptkb:Savage_Worlds_system
|
gptkbp:created_by
|
gptkb:Evil_Hat_Productions
|
gptkbp:critical_reception
|
positive reviews
|
gptkbp:defines
|
A situation where something harmful or undesirable must be accepted in order to achieve a greater good.
|
gptkbp:economy
|
emphasis on fun
|
gptkbp:example
|
War may be considered a necessary evil to achieve peace.
|
gptkbp:fate
|
varied outcomes
|
gptkbp:fighting_style
|
fast-paced
|
gptkbp:first_published
|
gptkb:2008
|
gptkbp:focus
|
gptkb:superhero
|
gptkbp:game_length
|
3 to 5 hours
|
gptkbp:game_mechanics
|
Game Master
dice-based
simple to learn
|
gptkbp:game_replayability
|
high
|
gptkbp:game_world
|
dystopian future
|
gptkbp:gameplay
|
high
|
gptkbp:genre
|
gptkb:Author
gptkb:superhero
|
gptkbp:has_ability
|
varied
superpowers
|
gptkbp:has_backstory
|
rich and detailed
|
gptkbp:has_expansion
|
gptkb:Necessary_Evil:_The_Supervillain_Handbook
|
gptkbp:has_lore
|
extensive
|
gptkbp:has_role
|
gptkb:superhero
|
gptkbp:historical_debate
|
The justification of actions that are harmful but deemed necessary.
|
gptkbp:hobbies
|
pre-written scenarios
|
https://www.w3.org/2000/01/rdf-schema#label
|
Necessary Evil
|
gptkbp:influenced_by
|
gptkb:comic_book
superhero films
|
gptkbp:influences
|
superhero genre
|
gptkbp:ingredients
|
gptkb:Necessary_Evil:_The_Villain's_Guide
|
gptkbp:inspiration
|
gptkb:comic_book
|
gptkbp:is_aligned_with
|
varied
|
gptkbp:is_criticized_for
|
Can lead to moral relativism.
|
gptkbp:is_motivated_by
|
world domination
personal gain
|
gptkbp:is_tested_for
|
extensive
|
gptkbp:material
|
rulebooks and supplements
|
gptkbp:narrative_style
|
flexible
player-driven
|
gptkbp:number_of_teams
|
2 to 6
|
gptkbp:part_of
|
gptkb:Savage_Worlds
|
gptkbp:publisher
|
gptkb:Pinnacle_Entertainment_Group
|
gptkbp:related_to
|
gptkb:church
|
gptkbp:release_year
|
gptkb:2008
|
gptkbp:session
|
flexible length
|
gptkbp:setting
|
gptkb:comic_book
alternate history
urban environments
post-apocalyptic Earth
post-apocalyptic
|
gptkbp:sound
|
dark humor
|
gptkbp:themes
|
morality and choice
|
gptkbp:user_experience
|
immersive
|