gptkbp:instance_of
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gptkb:video_game
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gptkbp:architectural_style
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gptkb:MIPS_R3000
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gptkbp:aspect_ratio
|
4:3
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gptkbp:community_support
|
active community
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gptkbp:cooling_system
|
fan cooled
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gptkbp:developed_by
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gptkb:Namco
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gptkbp:developer
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gptkb:Namco_Bandai_Games
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gptkbp:dimensions
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H 180 cm x W 80 cm x D 60 cm
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gptkbp:emulation
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gptkb:battle
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gptkbp:game_engine
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Namco System 478 Engine
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gptkbp:genre
|
fighting
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gptkbp:gpu
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Namco System 478 GPU
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gptkbp:graphics
|
2 D and 3 D
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gptkbp:home_port
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gptkb:weapon
|
https://www.w3.org/2000/01/rdf-schema#label
|
Namco System 478
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gptkbp:input_output
|
joystick and buttons
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gptkbp:is_popular_in
|
high
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gptkbp:legacy
|
influenced future arcade systems
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gptkbp:network
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LAN support
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gptkbp:notable_games
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gptkb:Tekken_3
gptkb:Ridge_Racer
gptkb:Soulcalibur
gptkb:Time_Crisis
|
gptkbp:notable_match
|
gptkb:Tekken_3
gptkb:Soulcalibur_II
|
gptkbp:number_of_games
|
over 10 games
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gptkbp:operating_system
|
custom OS
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gptkbp:platform
|
gptkb:video_game
|
gptkbp:power_output
|
AC 100 V
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gptkbp:processor
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gptkb:MIPS_R3000_A
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gptkbp:ram
|
4 MBRAM
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gptkbp:release_date
|
gptkb:1995
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gptkbp:release_region
|
worldwide
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gptkbp:release_year
|
gptkb:1995
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gptkbp:resolution
|
640x480
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gptkbp:sound
|
PCM audio
Namco 163
|
gptkbp:style_of_play
|
gptkb:video_game
|
gptkbp:successor
|
Namco System 490
|
gptkbp:used_in
|
gptkb:Tekken_3
gptkb:Soulcalibur
|
gptkbp:video_output
|
RGB video
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gptkbp:weight
|
approximately 50 kg
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gptkbp:bfsParent
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gptkb:Namco_System_357
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gptkbp:bfsLayer
|
5
|