NVIDIA Ultra Low Latency Mode
GPTKB entity
Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
graphics driver feature
|
gptkbp:alternativeTo |
Maximum Pre-Rendered Frames setting
|
gptkbp:appliesTo |
gptkb:GeForce_graphics_cards
|
gptkbp:availableOn |
gptkb:Windows_operating_system
|
gptkbp:benefit |
improves responsiveness in games
|
gptkbp:compatibleWith |
gptkb:DirectX_11_games
gptkb:DirectX_12_games DirectX 9 games Vulkan games DirectX 10 games |
gptkbp:developedBy |
gptkb:NVIDIA
|
gptkbp:effect |
reduces render queue to minimum
|
gptkbp:firstReleased |
August 2019
|
https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA Ultra Low Latency Mode
|
gptkbp:introducedIn |
NVIDIA driver version 436.02
|
gptkbp:purpose |
reduce input lag
|
gptkbp:setIn |
gptkb:NVIDIA_Control_Panel
|
gptkbp:settingOptions |
gptkb:Ultra
On Off |
gptkbp:targetAudience |
gamers
|
gptkbp:bfsParent |
gptkb:AMD_Radeon_Anti-Lag
|
gptkbp:bfsLayer |
7
|