NVIDIA Ultra Low Latency Mode
GPTKB entity
Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_driver_feature
|
| gptkbp:alternativeTo |
Maximum Pre-Rendered Frames setting
|
| gptkbp:appliesTo |
gptkb:GeForce_graphics_cards
|
| gptkbp:availableOn |
gptkb:Windows_operating_system
|
| gptkbp:benefit |
improves responsiveness in games
|
| gptkbp:compatibleWith |
gptkb:DirectX_11_games
gptkb:DirectX_12_games DirectX 9 games Vulkan games DirectX 10 games |
| gptkbp:developedBy |
gptkb:NVIDIA
|
| gptkbp:effect |
reduces render queue to minimum
|
| gptkbp:firstReleased |
August 2019
|
| gptkbp:introducedIn |
NVIDIA driver version 436.02
|
| gptkbp:purpose |
reduce input lag
|
| gptkbp:setIn |
gptkb:NVIDIA_Control_Panel
|
| gptkbp:settingOptions |
gptkb:Ultra
On Off |
| gptkbp:targetAudience |
gamers
|
| gptkbp:bfsParent |
gptkb:AMD_Radeon_Anti-Lag
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA Ultra Low Latency Mode
|