gptkbp:instance_of
|
gptkb:physicist
|
gptkbp:bfsLayer
|
7
|
gptkbp:bfsParent
|
gptkb:NVIDIA_Fermi
|
gptkbp:applies_to
|
gptkb:musician
augmented reality
|
gptkbp:developed_by
|
gptkb:DJ
|
gptkbp:enhances
|
user experience
graphics realism
|
gptkbp:has
|
gptkb:SDK
gptkb:API
gptkb:document
community support
flexibility
scalability
real-time capabilities
|
https://www.w3.org/2000/01/rdf-schema#label
|
NVIDIA Phys X technology
|
gptkbp:improves
|
game performance
|
gptkbp:is_available_on
|
gptkb:GOG.com
gptkb:Epic_Games_Store
gptkb:Origin
gptkb:Steam
|
gptkbp:is_compatible_with
|
gptkb:smartphone
gptkb:operating_system
|
gptkbp:is_integrated_with
|
gptkb:aircraft
gptkb:engine
gptkb:organization
|
gptkbp:is_optimized_for
|
AMDGP Us
NVIDIAGP Us
Intel CP Us
|
gptkbp:is_part_of
|
gptkb:NVIDIA_Game_Works
NVIDIASDK
|
gptkbp:is_supported_by
|
NVIDIA drivers
third-party plugins
|
gptkbp:is_used_by
|
gptkb:video_game
film studios
animation studios
|
gptkbp:is_used_in
|
gptkb:aircraft
gptkb:Educational_Institution
gptkb:mobile_application
training simulations
architectural visualization
PC games
console games
indie games
scientific visualization
AAA games
|
gptkbp:provides
|
particle systems
collision detection
vehicle physics
destruction effects
|
gptkbp:released_in
|
gptkb:2004
|
gptkbp:supports
|
fluid dynamics
multi-threading
cloth simulation
rigid body dynamics
soft body dynamics
real-time physics simulation
networked physics
|
gptkbp:used_in
|
gptkb:video_game
|
gptkbp:utilizes
|
GPU acceleration
|