gptkbp:instance_of
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gptkb:software
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:NVIDIA's_Game_Works_initiative
gptkb:NVIDIA's_Maxwell
|
gptkbp:allows
|
rigid body dynamics
soft body dynamics
|
gptkbp:based_on
|
gptkb:NVIDIA_Phys_X
|
gptkbp:developed_by
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gptkb:DJ
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gptkbp:enables
|
fluid dynamics simulation
|
gptkbp:features
|
collision detection
cloth simulation
destruction simulation
deformable objects
|
gptkbp:has_programs
|
training simulations
educational tools
scientific visualization
|
https://www.w3.org/2000/01/rdf-schema#label
|
NVIDIA Flex
|
gptkbp:integrates_with
|
gptkb:aircraft
gptkb:engine
|
gptkbp:is_available_on
|
gptkb:smartphone
gptkb:operating_system
|
gptkbp:is_compatible_with
|
NVIDIAGP Us
|
gptkbp:is_documented_in
|
NVIDIA documentation
|
gptkbp:is_optimized_for
|
real-time applications
|
gptkbp:is_part_of
|
gptkb:NVIDIA_Game_Works
NVIDIASDK
|
gptkbp:is_promoted_by
|
NVIDIA marketing
|
gptkbp:is_related_to
|
gptkb:aircraft
gptkb:Photographer
gptkb:software
gptkb:technology
game development
visualization tools
real-time rendering
physics engines
|
gptkbp:is_supported_by
|
NVIDIA developer community
|
gptkbp:is_used_by
|
gptkb:video_game
visual effects artists
simulation engineers
|
gptkbp:is_used_for
|
real-time physics simulation
|
gptkbp:is_used_in
|
gptkb:video_game
film production
virtual reality applications
architectural visualization
|
gptkbp:provides
|
interactive simulations
particle-based simulation
|
gptkbp:release_date
|
gptkb:2016
|
gptkbp:supports
|
GPU acceleration
multi-threading
|