Statements (71)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Cam_Neely
|
gptkbp:developed_by |
gptkb:EA_Sports
|
gptkbp:engine |
NHL 98 engine
|
gptkbp:features |
Trade negotiations
Injury management Player contracts Team strategies Realistic physics Online play Player trades Online leaderboards Achievements system Franchise mode Season mode Drafting players Practice mode Team chemistry system Team management options Custom tournaments In-game commentary Scouting players Dynamic crowd reactions Playoff mode Replay system Customizable teams In-depth statistics Historical teams Customizable controls Player morale system Penalty shots AI-controlled teammates Fighting mechanics Create-a-player mode Team finances Season statistics tracking All-Star game mode Player attributes Goalie controls Goal celebrations Penalty box mechanics Player fatigue system Classic players Face-off mechanics Penalty kill strategies Power play strategies Real NHL players Real NHL teams Rink customization Season mode with trades |
gptkbp:franchise |
NHL series
|
gptkbp:game_modes |
Multiplayer
Single-player |
gptkbp:gameplay |
Ice hockey simulation
|
gptkbp:genre |
gptkb:Basketball_Player
|
gptkbp:graphics |
3 D graphics
|
https://www.w3.org/2000/01/rdf-schema#label |
NHL 99
|
gptkbp:is_available_on |
gptkb:PC
gptkb:Nintendo_64 gptkb:Play_Station |
gptkbp:multiplayer |
Up to 4 players
|
gptkbp:music |
Soundtrack includes licensed music
|
gptkbp:platform |
gptkb:Play_Station_2
gptkb:Dreamcast gptkb:operating_system |
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:rating |
ESRBE for Everyone
|
gptkbp:release_date |
September 1998
|
gptkbp:released |
September 1998
|
gptkbp:successor |
NHL 2000
|