Statements (49)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:Company
|
gptkbp:acquisition |
NCsoft_acquired_ArenaNet_in_2002
NCsoft_acquired_Carbine_Studios_in_2010 |
gptkbp:awards |
gptkb:Korea_Game_Awards
gptkb:Game_Developers_Choice_Awards Golden Joystick Awards Best_Game_Award_at_G-Star |
gptkbp:CEO |
gptkb:Kim_Taek-jin
|
gptkbp:community |
Active player community
Engages with fans on social media Supports modding community Hosts annual gaming events |
gptkbp:employees |
over 4,000
|
gptkbp:founded |
1997
|
gptkbp:founder |
gptkb:Kim_Taek-jin
|
gptkbp:futurePlans |
Global market expansion
Development of new IPs Expansion into mobile gaming Enhancing eSports presence Investing_in_VR_and_AR_technologies |
gptkbp:gameFeatures |
gptkb:Unreal_Engine
CryEngine NCSOFT's_proprietary_engine |
gptkbp:headquarters |
gptkb:Seongnam,_South_Korea
|
https://www.w3.org/2000/01/rdf-schema#label |
NCSOFT Corporation
|
gptkbp:industry |
Video Games
|
gptkbp:location |
gptkb:South_Korea
|
gptkbp:notableGames |
Lineage II
Throne and Liberty Blade_&_Soul_2 |
gptkbp:partnerships |
Partnership with Epic Games
Partnership_with_Microsoft Partnership_with_Amazon Partnership_with_Tencent |
gptkbp:products |
gptkb:Blade_&_Soul
Aion Lineage Guild Wars |
gptkbp:revenue |
$1.5 billion (2020)
|
gptkbp:socialResponsibility |
Supports various charities
Environmental sustainability efforts Supports mental health initiatives Invests in education programs Promotes_eSports |
gptkbp:subsidiary |
gptkb:NCSOFT_West
gptkb:NCSOFT_Europe |
gptkbp:tradedOn |
gptkb:KOSDAQ
|
gptkbp:type |
Public
|
gptkbp:website |
https://www.ncsoft.com
|