Statements (60)
Predicate | Object |
---|---|
gptkbp:instanceOf |
esports tournament
|
gptkbp:alumni |
former participants
|
gptkbp:awards |
varies by year
trophies |
gptkbp:broadcasts |
online streaming
various networks |
gptkbp:championshipsWon |
varies by year
awarded annually |
gptkbp:coachingCareer |
professional coaches
|
gptkbp:collaborations |
universities
|
gptkbp:community |
esports community
|
gptkbp:community_engagement |
increased interest in esports
|
gptkbp:community_outreach |
local schools
|
gptkbp:community_service |
focus on player well-being
|
gptkbp:duration |
multiple days
|
gptkbp:enrollment |
academic requirements
NCAA_student-athletes |
gptkbp:events |
double elimination
competitive and festive |
gptkbp:fan_engagement |
live events
|
gptkbp:fanBase |
growing
|
gptkbp:fanEvents |
Q&A sessions
|
gptkbp:feedback |
from participants
|
gptkbp:first_held |
2020
|
gptkbp:format |
team-based competition
|
gptkbp:frequency |
annual
|
gptkbp:futurePlans |
expansion plans
|
gptkbp:game_features |
gptkb:Rocket_League
gptkb:League_of_Legends Overwatch |
gptkbp:governing_body |
gptkb:NCAA
|
gptkbp:highlights |
live commentary
|
https://www.w3.org/2000/01/rdf-schema#label |
NCAA Esports Championships
|
gptkbp:impact |
legitimization of esports in education
|
gptkbp:innovation |
in tournament formats
|
gptkbp:legacy |
impact on collegiate esports
|
gptkbp:location |
gptkb:United_States
|
gptkbp:media_coverage |
growing
|
gptkbp:merchandise |
team apparel
|
gptkbp:network |
opportunities for players
|
gptkbp:organizer |
gptkb:NCAA
|
gptkbp:participants |
collegiate teams
|
gptkbp:partnerships |
game developers
|
gptkbp:region |
held prior to finals
|
gptkbp:relatedEvent |
NCAA_tournaments
|
gptkbp:rules |
NCAA_regulations
|
gptkbp:safetyFeatures |
implemented during events
|
gptkbp:scholarships |
available for players
|
gptkbp:social_media_presence |
active
|
gptkbp:sponsor |
various brands
with companies |
gptkbp:streamingPlatforms |
gptkb:YouTube
Twitch |
gptkbp:sustainability |
environmental initiatives
|
gptkbp:team |
varies by game
|
gptkbp:technology |
used in events
|
gptkbp:training |
team practices
|
gptkbp:volunteers |
event staff
|
gptkbp:website |
www.ncaa.com/esports
|
gptkbp:youth_development |
potential for more games
|