gptkbp:instanceOf
|
video game
|
gptkbp:battle
|
realistic
|
gptkbp:challenges
|
variable
|
gptkbp:character
|
varied
|
gptkbp:characterDevelopment
|
limited
|
gptkbp:community
|
active
|
gptkbp:communitySupport
|
active
extensive
strong
supported
|
gptkbp:criticalReception
|
positive
|
gptkbp:developer
|
gptkb:Bungie
|
gptkbp:drawings
|
2D sprites
|
gptkbp:educational_programs
|
present
|
gptkbp:engine
|
Myth engine
|
gptkbp:environment
|
diverse
|
gptkbp:expansion
|
none
Myth_II:_Soulblighter_-_The_Fallen_Lords
|
gptkbp:fanArt
|
popular
|
gptkbp:fanBase
|
dedicated
|
gptkbp:gameFeatures
|
none
rich
single-player
multiplayer
custom
nominated
|
gptkbp:gameLength
|
20-30 hours
|
gptkbp:gameMechanics
|
unit-based
|
gptkbp:gameplay
|
tactical combat
|
gptkbp:genre
|
real-time tactics
|
gptkbp:influenced
|
Darkest Dungeon
|
gptkbp:influencedBy
|
gptkb:Dungeons_&_Dragons
|
gptkbp:influences
|
real-time strategy games
|
gptkbp:inspiredBy
|
mythology
|
gptkbp:intelligence
|
advanced
|
gptkbp:legacy
|
cult classic
|
gptkbp:militaryRank
|
mythical creatures
|
gptkbp:multiplayer
|
yes
|
gptkbp:narrativeStyle
|
non-linear
mythical_war
|
gptkbp:notable_event
|
available
|
gptkbp:platforms
|
Windows
|
gptkbp:publisher
|
gptkb:Bungie
|
gptkbp:releaseDate
|
1998
|
gptkbp:releaseFormat
|
HD remaster
|
gptkbp:releaseYear
|
2016
|
gptkbp:remake
|
gptkb:Myth_II:_Soulblighter_HD
|
gptkbp:resources
|
available
|
gptkbp:sequel
|
Myth: The Fallen Lords
|
gptkbp:setting
|
fantasy
|
gptkbp:soundtrack
|
gptkb:Martin_O'Donnell
|
gptkbp:speed
|
active
|
gptkbp:style
|
isometric
|
gptkbp:systemRequirements
|
moderate
|
gptkbp:tactics
|
tactical
|
gptkbp:teamAchievements
|
high
|
gptkbp:unitAwards
|
varied
|
gptkbp:updates
|
frequent
|
gptkbp:userInterface
|
intuitive
|
gptkbp:voiceActor
|
limited
|