Statements (70)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Racing Track
|
gptkbp:artwork |
Neon Lights
|
gptkbp:associatedWith |
F-Zero Racer Characters
|
gptkbp:challenges |
Medium
Track Barriers |
gptkbp:communityEvents |
F-Zero Tournaments
|
gptkbp:culturalImpact |
Video Game Culture
|
gptkbp:design |
Futuristic_Aesthetics
|
gptkbp:developer |
gptkb:Nintendo
|
gptkbp:environment |
Urban
|
gptkbp:fanArt |
F-Zero_Artwork
|
gptkbp:fanBase |
F-Zero_Fans
|
gptkbp:features |
Anti-Gravity Racing
|
gptkbp:firstAppearance |
gptkb:F-Zero_X
|
gptkbp:gameFeatures |
Grand Prix
Time Trial Battle Mode F-Zero Engine |
gptkbp:gameMechanics |
Skill Development
Acceleration Racing Strategy Timing Environmental Awareness Drifting Speed Control Competitive Play Braking Player Interaction Game Flow Character Abilities Game Balance Speed Management Item Usage Collision Physics Obstacle Navigation Risk vs Reward Track Awareness Track Familiarity Track Memorization Vehicle_Customization Vehicle_Handling Boost_Management Game_Replayability Race_Tactics Vehicle_Selection |
https://www.w3.org/2000/01/rdf-schema#label |
Mute City II
|
gptkbp:inspiration |
Futuristic_Racing_Games
|
gptkbp:legacy |
Influential Racing Track
|
gptkbp:merchandise |
F-Zero Collectibles
|
gptkbp:notableFeature |
Hazards
Speed Boost Pads |
gptkbp:partOf |
3
F-Zero Series |
gptkbp:platforms |
gptkb:Nintendo_64
|
gptkbp:powers |
Missiles
Shields Invincibility Speed Boosts |
gptkbp:previousName |
1-4
|
gptkbp:releaseDate |
1998
|
gptkbp:remake |
gptkb:F-Zero_GX
F-Zero: Maximum Velocity |
gptkbp:setting |
Futuristic_City
|
gptkbp:soundtrack |
gptkb:Electronic_Music
|
gptkbp:speed |
Fastest Lap Times
|
gptkbp:style |
3D_Graphics
|
gptkbp:track |
Short
Circuit Twists_and_Turns |
gptkbp:youth_tournaments |
Competitive Racing Events
|