Statements (51)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:age_restriction |
gptkb:10
|
gptkbp:components |
gptkb:dice
cards tokens |
gptkbp:designed_by |
gptkb:Steve_Jackson
|
gptkbp:expansion |
gptkb:Munchkin_Zombies
Munchkin: Zombies 2 -The Zombie Apocalypse Munchkin: Zombies 2 -The Good, The Bad, and The Undead |
gptkbp:game_length |
60 minutes
|
gptkbp:game_mechanic |
gptkb:campaign
gptkb:Legacy gptkb:storytelling resource allocation resource management worker placement drafting set collection deck building area control cooperative play trick-taking role playing social deduction player elimination asymmetric gameplay action selection engine building hidden roles pattern building simultaneous action selection tile placement variable player powers point to point movement action points grid movement modular board take that |
gptkbp:game_type |
competitive
|
gptkbp:genre |
gptkb:card_game
|
gptkbp:illustrated_by |
gptkb:John_Kovalic
|
gptkbp:language |
low
|
gptkbp:mechanics |
hand management
set collection |
gptkbp:players |
3-6
|
gptkbp:published_by |
gptkb:Steve_Jackson_Games
|
gptkbp:release_year |
gptkb:2014
|
gptkbp:strategy |
light-hearted
|
gptkbp:theme |
zombies
|
gptkbp:bfsParent |
gptkb:Munchkin_series
|
gptkbp:bfsLayer |
6
|