Statements (51)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Super_Smash_Bros._Melee
|
gptkbp:allows |
player to fight against AI
|
gptkbp:challenges |
experienced players
|
gptkbp:encourages |
strategic play
|
gptkbp:fan_art |
among players
|
gptkbp:features |
time limits
multiple opponents stock battles |
gptkbp:final_score |
based on performance
|
gptkbp:has_community |
of dedicated players
|
gptkbp:has_variants |
different types of opponents
|
https://www.w3.org/2000/01/rdf-schema#label |
Multi-Man Melee
|
gptkbp:includes |
custom rules
target smash |
gptkbp:inspired_by |
classic fighting games
|
gptkbp:is_a_staple_in |
Super Smash Bros. gameplay
|
gptkbp:is_accessible_by |
new players
|
gptkbp:is_available_in |
gptkb:Super_Smash_Bros._for_Nintendo_3_DS_and_Wii_U
gptkb:Super_Smash_Bros._Brawl gptkb:Super_Smash_Bros._Ultimate gptkb:Super_Smash_Bros._Melee |
gptkbp:is_characterized_by |
fast-paced action
|
gptkbp:is_designed_for |
practice and skill improvement
|
gptkbp:is_discussed_in |
gaming forums
|
gptkbp:is_featured_in |
gptkb:competitive_tournaments
gameplay videos |
gptkbp:is_known_for |
high score challenges
its replayability |
gptkbp:is_often_compared_to |
other fighting game modes
|
gptkbp:is_often_used_in |
training purposes
showcase character abilities |
gptkbp:is_played_by |
gptkb:video_game
gptkb:various_characters single-player mode various stages |
gptkbp:mode |
has evolved over time
tests endurance promotes competition can be played casually can be played competitively is easy to learn is hard to master emphasizes combo potential has inspired fan-made content is often included in discussions about game design is popular among streamers |
gptkbp:modifications |
user-created rules
|
gptkbp:part_of |
gptkb:Super_Smash_Bros._series
|
gptkbp:primary_user |
test their skills
|