Multi-Man Melee

GPTKB entity

Statements (51)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Super_Smash_Bros._Melee
gptkbp:allows player to fight against AI
gptkbp:challenges experienced players
gptkbp:encourages strategic play
gptkbp:fan_art among players
gptkbp:features time limits
multiple opponents
stock battles
gptkbp:final_score based on performance
gptkbp:has_community of dedicated players
gptkbp:has_variants different types of opponents
https://www.w3.org/2000/01/rdf-schema#label Multi-Man Melee
gptkbp:includes custom rules
target smash
gptkbp:inspired_by classic fighting games
gptkbp:is_a_staple_in Super Smash Bros. gameplay
gptkbp:is_accessible_by new players
gptkbp:is_available_in gptkb:Super_Smash_Bros._for_Nintendo_3_DS_and_Wii_U
gptkb:Super_Smash_Bros._Brawl
gptkb:Super_Smash_Bros._Ultimate
gptkb:Super_Smash_Bros._Melee
gptkbp:is_characterized_by fast-paced action
gptkbp:is_designed_for practice and skill improvement
gptkbp:is_discussed_in gaming forums
gptkbp:is_featured_in gptkb:competitive_tournaments
gameplay videos
gptkbp:is_known_for high score challenges
its replayability
gptkbp:is_often_compared_to other fighting game modes
gptkbp:is_often_used_in training purposes
showcase character abilities
gptkbp:is_played_by gptkb:video_game
gptkb:various_characters
single-player mode
various stages
gptkbp:mode has evolved over time
tests endurance
promotes competition
can be played casually
can be played competitively
is easy to learn
is hard to master
emphasizes combo potential
has inspired fan-made content
is often included in discussions about game design
is popular among streamers
gptkbp:modifications user-created rules
gptkbp:part_of gptkb:Super_Smash_Bros._series
gptkbp:primary_user test their skills