Statements (54)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Mousetrap_Junior
|
gptkbp:age |
6 and up
|
gptkbp:amended_by |
2000s
|
gptkbp:cultural_impact |
popular children's game
|
gptkbp:designed_by |
gptkb:Milton_Bradley
|
gptkbp:ends_at |
when all mice are trapped
|
gptkbp:first_published |
gptkb:1963
|
gptkbp:first_released |
gptkb:1963
|
gptkbp:game_components |
gptkb:video_game
game board mouse pieces trap pieces |
gptkbp:game_length |
30 to 60 minutes
|
gptkbp:game_mechanics |
gptkb:species
trap building |
gptkbp:game_type |
family game
|
gptkbp:goal |
trap opponent's mice
|
gptkbp:has_expansion |
gptkb:none
|
https://www.w3.org/2000/01/rdf-schema#label |
Mousetrap game
|
gptkbp:influenced_by |
Rube Goldberg machines
|
gptkbp:inspired_by |
classic cartoon antics
|
gptkbp:is_available_in |
multiple languages
|
gptkbp:movement |
requires patience
easy to learn strategic planning required encourages social interaction block opponents often enjoyed by families suitable for parties roll dice and move build traps can lead to unexpected outcomes avoid traps collect cheese tokens teaches basic strategy trap opponents' mice fun for family gatherings activate traps can be played by adults luck plays a role often played by children strategize movement win by trapping all mice |
gptkbp:notable_features |
mechanical trap
|
gptkbp:number_of_teams |
2 to 4
|
gptkbp:publisher |
gptkb:Rabbi
|
gptkbp:setting |
set up the board and traps
|
gptkbp:similar_games |
gptkb:Don't_Wake_Daddy
gptkb:Candy_Land gptkb:Chutes_and_Ladders |
gptkbp:tactics |
luck and planning
|
gptkbp:theme |
mouse vs. cat
|