Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:community |
active modding community
|
gptkbp:developed_by |
gptkb:Tale_Worlds_Entertainment
|
gptkbp:features |
strategic warfare
role-playing elements open world gameplay realistic combat mechanics |
gptkbp:first_released |
gptkb:2008
|
gptkbp:gameplay |
single-player
multiplayer |
gptkbp:genre |
gptkb:strategy
action role-playing |
gptkbp:graphics |
3 D
|
https://www.w3.org/2000/01/rdf-schema#label |
Mount & Blade engine
|
gptkbp:influenced_by |
gptkb:role-playing_game
medieval history strategy games historical warfare |
gptkbp:latest_version |
Bannerlord
|
gptkbp:platforms |
gptkb:Linux
gptkb:mac_OS gptkb:Windows |
gptkbp:sound |
orchestral soundtrack
dynamic sound effects |
gptkbp:supports |
gptkb:historical_events
gptkb:faction gptkb:Historical_Society gptkb:territorial_control gptkb:traders gptkb:diplomatic_relations resource management horse riding political alliances siege warfare historical accuracy modding real-time battles character customization day-night cycle dynamic weather skill system character progression multiplayer battles crafting system town management AI companions quest system dynamic events character relationships battlefield tactics NPC interactions siege engines tactical formations faction wars mercenary contracts siege mechanics unit customization sandbox gameplay looting mechanics realistic injuries kingdom management mercenary hiring battles with hundreds of units |
gptkbp:used_in |
gptkb:Mount_&_Blade_II:_Bannerlord
gptkb:Mount_&_Blade gptkb:Mount_&_Blade:_Warband |
gptkbp:bfsParent |
gptkb:Mount_&_Blade:_Warband_-Napoleonic_Wars
gptkb:Mount_&_Blade:_With_Fire_&_Sword gptkb:Mount_&_Blade:_Warband_-Viking_Conquest |
gptkbp:bfsLayer |
7
|