Statements (33)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:arcadeSystem |
gptkb:Midway_Zeus
|
gptkbp:composer |
gptkb:Dan_Forden
|
gptkbp:developer |
gptkb:Midway_Games
|
gptkbp:director |
gptkb:Ed_Boon
|
gptkbp:ESRB_rating |
M (Mature)
|
gptkbp:followedBy |
gptkb:Mortal_Kombat:_Deadly_Alliance
|
gptkbp:game |
multiplayer
single-player |
gptkbp:genre |
gptkb:fighting_game
|
gptkbp:hasPort |
gptkb:Mortal_Kombat_4_Gold
|
https://www.w3.org/2000/01/rdf-schema#label |
Mortal Kombat 4
|
gptkbp:mainCharacter |
gptkb:Liu_Kang
gptkb:Sub-Zero gptkb:Dragon gptkb:Raiden gptkb:Shinnok gptkb:Quan_Chi |
gptkbp:notableFeature |
close-in weapon system
fatalities |
gptkbp:notableFor |
first Mortal Kombat game to use 3D computer graphics
|
gptkbp:platform |
gptkb:PlayStation
gptkb:Microsoft_Windows gptkb:Game_Boy_Color gptkb:Nintendo_64 Arcade |
gptkbp:publisher |
gptkb:Midway_Games
|
gptkbp:region |
Worldwide
|
gptkbp:releaseYear |
1997
|
gptkbp:sequel |
gptkb:Mortal_Kombat_3
|
gptkbp:series |
gptkb:Mortal_Kombat
|
gptkbp:bfsParent |
gptkb:Shinnok
|
gptkbp:bfsLayer |
6
|