Mishima's Rage Drive

GPTKB entity

Statements (48)
Predicate Object
gptkbp:instanceOf special move
gptkbp:animationStudio unique animation
gptkbp:availableIn Rage mode
gptkbp:benefits +5 on hit
gptkbp:character gptkb:Kazuya_Mishima
gptkbp:characterArc yes
gptkbp:characteristics launches opponent
gptkbp:characterTraits part_of_Kazuya's_story
gptkbp:check-in_counters specific strategies
gptkbp:community well-received
gptkbp:communityFeedback positive feedback
gptkbp:defeated specific moves
varies by character
gptkbp:fanArt popular in fan art
gptkbp:gameMechanics Rage system
gptkbp:gameplay gptkb:Tekken_7
gptkbp:hasCameo yes
https://www.w3.org/2000/01/rdf-schema#label Mishima's Rage Drive
gptkbp:impact influential
high damage
gptkbp:influences game design
gptkbp:inheritsFrom evolved over time
gptkbp:inputOutput quarter-circle forward + two punches
gptkbp:integration other_Rage_Drives
gptkbp:introduced gptkb:Tekken_7
gptkbp:isChallengedBy additional attacks
gptkbp:isCounteredBy yes
gptkbp:isUsedFor all characters
punish move
gptkbp:merchandise featured in merchandise
gptkbp:notableFeature memorable matches
gptkbp:notablePlayer top players
gptkbp:politicalParty considered balanced
gptkbp:providesTrainingFor practice recommended
gptkbp:relatedPatent Rage Art
gptkbp:requires high skill level
precise timing
frequent practice
Rage meter
gptkbp:resources yes
gptkbp:sideEffect flashy effect
gptkbp:soundtrack distinct sound
gptkbp:strategicGoals turning the tide of battle
gptkbp:teamAchievements risk-reward analysis
gptkbp:type powerful attack
gptkbp:usedBy gptkb:Kazuya_Mishima
gptkbp:usedIn competitive play
gptkbp:wasHomeTo other moves