gptkbp:instanceOf
|
special move
|
gptkbp:animationStudio
|
unique animation
|
gptkbp:availableIn
|
Rage mode
|
gptkbp:benefits
|
+5 on hit
|
gptkbp:character
|
gptkb:Kazuya_Mishima
|
gptkbp:characterArc
|
yes
|
gptkbp:characteristics
|
launches opponent
|
gptkbp:characterTraits
|
part_of_Kazuya's_story
|
gptkbp:check-in_counters
|
specific strategies
|
gptkbp:community
|
well-received
|
gptkbp:communityFeedback
|
positive feedback
|
gptkbp:defeated
|
specific moves
varies by character
|
gptkbp:fanArt
|
popular in fan art
|
gptkbp:gameMechanics
|
Rage system
|
gptkbp:gameplay
|
gptkb:Tekken_7
|
gptkbp:hasCameo
|
yes
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mishima's Rage Drive
|
gptkbp:impact
|
influential
high damage
|
gptkbp:influences
|
game design
|
gptkbp:inheritsFrom
|
evolved over time
|
gptkbp:inputOutput
|
quarter-circle forward + two punches
|
gptkbp:integration
|
other_Rage_Drives
|
gptkbp:introduced
|
gptkb:Tekken_7
|
gptkbp:isChallengedBy
|
additional attacks
|
gptkbp:isCounteredBy
|
yes
|
gptkbp:isUsedFor
|
all characters
punish move
|
gptkbp:merchandise
|
featured in merchandise
|
gptkbp:notableFeature
|
memorable matches
|
gptkbp:notablePlayer
|
top players
|
gptkbp:politicalParty
|
considered balanced
|
gptkbp:providesTrainingFor
|
practice recommended
|
gptkbp:relatedPatent
|
Rage Art
|
gptkbp:requires
|
high skill level
precise timing
frequent practice
Rage meter
|
gptkbp:resources
|
yes
|
gptkbp:sideEffect
|
flashy effect
|
gptkbp:soundtrack
|
distinct sound
|
gptkbp:strategicGoals
|
turning the tide of battle
|
gptkbp:teamAchievements
|
risk-reward analysis
|
gptkbp:type
|
powerful attack
|
gptkbp:usedBy
|
gptkb:Kazuya_Mishima
|
gptkbp:usedIn
|
competitive play
|
gptkbp:wasHomeTo
|
other moves
|