Properties (56)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:robot
|
gptkbp:appearsIn |
Team Fortress 2
|
gptkbp:canBe |
enemies
|
gptkbp:canLeadTo |
Spy
yes |
gptkbp:community_service |
100
|
gptkbp:designedBy |
gptkb:Valve_Corporation
|
gptkbp:firstDeployment |
50 metal
|
gptkbp:function |
defense
|
gptkbp:futurePlans |
Engineer
yes Level 2 Sentry |
gptkbp:hasAnnualEvents |
deploying animation
|
gptkbp:hasFilm |
firing sound
|
gptkbp:hasMerchandise |
30
|
gptkbp:hasPersonnel |
no
|
https://www.w3.org/2000/01/rdf-schema#label |
Mini-Sentry
|
gptkbp:isActiveIn |
deployed
|
gptkbp:isAimedAt |
ground targets
|
gptkbp:isAvailableIn |
multiplayer mode
|
gptkbp:isCompatibleWith |
no
|
gptkbp:isConsidered |
defensive structure
beginner-friendly turret entry-level turret low-cost defense |
gptkbp:isCounteredBy |
Wrench
spy demoman |
gptkbp:isEvaluatedBy |
scouts
light classes narrow spaces heavies |
gptkbp:isFacilitatedBy |
Engineer
|
gptkbp:isFiledIn |
supply areas
|
gptkbp:isNotableFor |
quick deployment
high rate of fire quick setup time |
gptkbp:isPartOf |
team strategy
team defense Team Fortress 2 gameplay Engineer’s_strategy Engineer’s_toolkit |
gptkbp:isUsedBy |
hold positions
protect objectives |
gptkbp:isUsedIn |
defensive strategies
capture the flag mode |
gptkbp:isVisitedBy |
metal supply
one per Engineer |
gptkbp:isVulnerableTo |
explosives
fire damage sappers |
gptkbp:notable_player |
machine gun
|
gptkbp:range |
up to 200 units
|
gptkbp:requires |
Engineer class
|
gptkbp:targets |
automatic
|
gptkbp:type |
automated turret
|