Statements (117)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Ninjutsu
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Team_10
gptkb:Yamanaka_Clan gptkb:Inoichi_Yamanaka gptkb:Ino_Yamanaka |
gptkbp:affects |
target's mind
|
gptkbp:allows |
transfer of consciousness
control of another's body |
gptkbp:can_be_used_with |
gptkb:Shadow_Possession_Jutsu
|
gptkbp:can_lead_to |
mental backlash
|
gptkbp:depicted_in |
gptkb:Naruto_series
|
gptkbp:duration |
limited time
|
gptkbp:has_weakness |
strong-willed opponents
|
https://www.w3.org/2000/01/rdf-schema#label |
Mind Transfer Jutsu
|
gptkbp:is_associated_with |
mind manipulation
|
gptkbp:is_considered |
a forbidden technique in some contexts
|
gptkbp:is_countered_by |
strong will
genjutsu |
gptkbp:is_effective_against |
multiple opponents
|
gptkbp:is_featured_in |
gptkb:Naruto_Shippuden
gptkb:Naruto:_Shippuden |
gptkbp:is_known_for |
its strategic use
its unique hand signs create a mental link |
gptkbp:is_often_associated_with |
other techniques
|
gptkbp:is_often_depicted_as |
anime and manga
|
gptkbp:is_often_used_in |
strategic planning
team battles rescue allies |
gptkbp:is_part_of |
Nara Clan techniques
Yamanaka clan techniques |
gptkbp:is_used_by |
gptkb:Nara_Shikamaru
gptkb:Ino_Yamanaka |
gptkbp:is_used_in |
combat situations
|
gptkbp:performed_by |
multiple targets
|
gptkbp:requires |
concentration
line of sight high chakra control hand signs |
gptkbp:scientific_classification |
gptkb:Yin_Release
|
gptkbp:signature_move |
gptkb:Nara_Clan
gptkb:Ino_Yamanaka |
gptkbp:technique |
gptkb:Naruto_series
gathering information requires chakra is often depicted in fan art is often discussed in forums is often analyzed by fans requires extensive training can be learned by others can be risky can be used defensively can be used for espionage can be used offensively can be used to control the battlefield can be used to create diversions can be used to distract enemies can be used to enhance teamwork can be used to gather intelligence can be used to protect allies can be used to turn the tide of battle can cause confusion is often featured in merchandise is often celebrated by fans is often referenced in memes can be used for reconnaissance can be used to control the flow of battle can be used to create tactical advantages can be used to gain an advantage is often depicted in anime can be used to enhance combat effectiveness transfers consciousness can be enhanced by training can be used to control enemies can be used to manipulate events can be used to create openings for attacks can be used to analyze opponents can be used to communicate can be used to escape danger can be used to infiltrate minds has a cooldown period is often critiqued by fans is often depicted in manga is often depicted in video games is unique to the Yamanaka clan requires a clear target can be used to gather information on enemy movements allows control of another's body can be learned by other clans can be used for infiltration can be used for negotiation can be used to assess enemy capabilities can be used to confuse the enemy's strategy can be used to coordinate attacks with allies can be used to create confusion among enemy ranks can be used to create openings for allies can be used to create psychological warfare can be used to disrupt enemy formations can be used to distract opponents can be used to enhance strategic planning can be used to establish dominance in battle can be used to execute complex maneuvers can be used to execute complex plans can be used to execute surprise attacks can be used to gather intel on enemy strategies can be used to influence enemy decisions can be used to influence the battlefield dynamics can be used to manipulate enemy perceptions. can be used to manipulate the outcome of fights can cause confusion among enemies can lead to mental fatigue requires a partner to return to original body can be used to enhance the effectiveness of ambushes |
gptkbp:throws |
physical damage
|
gptkbp:training |
gptkb:Konoha's_Ninja_Academy
Yamanaka clan training |