Statements (34)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:game_development_framework
|
| gptkbp:abbreviation |
gptkb:XNA's_Not_Acronymed
|
| gptkbp:category |
gptkb:piston_engine
gptkb:middleware gptkb:REST_API |
| gptkbp:component |
gptkb:XNA_Game_Studio
|
| gptkbp:developer |
gptkb:Microsoft
|
| gptkbp:discontinued |
2013
|
| gptkbp:language |
gptkb:C#
|
| gptkbp:latestReleaseVersion |
4.0
2010-09-16 |
| gptkbp:license |
gptkb:Microsoft_EULA
|
| gptkbp:notableGame |
gptkb:Bastion
gptkb:Fez gptkb:Magicka gptkb:Terraria |
| gptkbp:platform |
gptkb:Windows
gptkb:Windows_Phone gptkb:Xbox_360 |
| gptkbp:relatedTo |
gptkb:MonoGame
gptkb:DirectX gptkb:Unity_(game_engine) |
| gptkbp:releaseDate |
2006-12-11
|
| gptkbp:successor |
gptkb:MonoGame
|
| gptkbp:supports |
audio
2D graphics 3D graphics input |
| gptkbp:targetAudience |
game developers
|
| gptkbp:usedFor |
video game development
|
| gptkbp:website |
https://msdn.microsoft.com/en-us/library/bb200104.aspx
|
| gptkbp:bfsParent |
gptkb:Capsized
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Microsoft XNA
|