Statements (46)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Video game designer
|
gptkbp:activeYears |
1990-present
|
gptkbp:associatedWith |
gptkb:Ubisoft_Montpellier
gptkb:Ubisoft_Paris |
gptkbp:awards |
gptkb:Game_Developers_Choice_Award
gptkb:BAFTA_Games_Award |
gptkbp:birthDate |
1972-09-29
|
gptkbp:birthPlace |
gptkb:Béziers,_France
|
gptkbp:children |
2
|
gptkbp:employees |
gptkb:Ubisoft
|
gptkbp:hobbies |
Photography
Animal welfare Nature conservation |
https://www.w3.org/2000/01/rdf-schema#label |
Michel Ancel
|
gptkbp:inception |
Beyond Good & Evil (2003)
Wild (TBA) Rayman_(1995) Rayman_Legends_(2013) |
gptkbp:influenced |
Video game industry
Action-adventure games Indie game developers Platform games Game design philosophy Narrative in video games |
gptkbp:influencedBy |
gptkb:Shigeru_Miyamoto
Hideo Kojima |
gptkbp:knownFor |
gptkb:Rayman
Innovative gameplay mechanics Beyond Good & Evil Artistic style in games Creating unique game worlds |
gptkbp:nationality |
French
|
gptkbp:notableEvent |
Advocating for game preservation
Creating a cult classic with Beyond Good & Evil Creating memorable characters in gaming. Developing games with strong narratives Pioneering 2.5D platforming Contributing to the evolution of 3D graphics in games Innovating_with_Rayman_Legends'_multiplayer Reviving_Rayman_franchise |
gptkbp:notableWork |
gptkb:Rayman_Legends
Wild |
gptkbp:occupation |
Game director
|
gptkbp:retired |
Ubisoft_(2020)
|
gptkbp:spouse |
gptkb:Nathalie_Ancel
|
gptkbp:website |
https://www.michelancel.com
|