Metroid Prime: Hunters 2

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 3 D graphics
gptkbp:character gptkb:Samus_Aran
various bounty hunters
gptkbp:developer gptkb:Nintendo
gptkbp:engine gptkb:Gamebryo
gptkbp:features gptkb:power-ups
voice chat
boss battles
Wi-Fi connection
various weapons
unlockable content
environmental puzzles
customizable controls
touch screen controls
gptkbp:game_modes gptkb:online_multiplayer
local multiplayer
gptkbp:gameplay first-person perspective
gptkbp:genre gptkb:first-person_shooter
gptkbp:mode single-player
gptkbp:multiplayer yes
gptkbp:narrative gptkb:conflict
gptkb:power_struggles
gptkb:character_development
gptkb:Alien
team dynamics
ancient civilizations
strategic gameplay
moral choices
final showdown
mysterious powers
mysterious artifacts
rival bounty hunters
exploration of alien worlds
survival elements
betrayal and alliances
adventure and action
bounty hunting missions
Samus's past
endgame challenges
gptkbp:platform gptkb:Nintendo_DS
gptkbp:publisher gptkb:Nintendo
gptkbp:release_date gptkb:2006
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:series gptkb:Metroid
gptkbp:setting gptkb:science_fiction
gptkbp:soundtrack gptkb:Yasunori_Mitsuda
gptkbp:successor gptkb:Metroid_Prime:_Hunters
gptkbp:bfsParent gptkb:Metroid_Prime_Hunters
gptkbp:bfsLayer 6