gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Cobra_Thrasher_Band
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gptkbp:art_style
|
pixel art
|
gptkbp:controls
|
intuitive
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Lucas_Arts
|
gptkbp:difficulty
|
moderate
|
gptkbp:enemy
|
varied
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
proprietary
|
gptkbp:game_features
|
resource management
boss battles
time trials
strategic gameplay
varied environments
tactical maneuvers
environmental hazards
destructible environments
dynamic weather
AI opponents
character progression
customizable mechs
team-based objectives
unlockable content
hidden areas
stealth elements
skill-based challenges
varied missions
vehicle combat
powerful weapons
multiplayer arenas
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
gptkb:musical
|
gptkbp:graphics
|
gptkb:2_D
|
https://www.w3.org/2000/01/rdf-schema#label
|
Metal Warriors
|
gptkbp:influenced_by
|
gptkb:Robotech
gptkb:Transformers_character
gptkb:Mech_Warrior
|
gptkbp:influences
|
gptkb:anime
|
gptkbp:inspiration
|
gptkb:Mobile_Suit
gptkb:Armored_Core
gptkb:Battle_Tech
|
gptkbp:legacy
|
cult classic
|
gptkbp:level
|
non-linear
|
gptkbp:main_character
|
gptkb:boxing_match
|
gptkbp:mechanics
|
mech combat
|
gptkbp:merchandise
|
gptkb:none
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
2 players
|
gptkbp:narrative_style
|
minimal
|
gptkbp:number_of_teams
|
mech pilot
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:power_ups
|
gptkb:stock_market_index
|
gptkbp:publisher
|
gptkb:Konami
|
gptkbp:release_date
|
gptkb:1991
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:none
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
chiptune
|