gptkbp:instance_of
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gptkb:mecha
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Metal_Gear_RAY_(Prototype)
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gptkbp:aircraft_operated
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gptkb:Solidus_Snake
|
gptkbp:allows
|
fuel capacity
|
gptkbp:appearance
|
gray color scheme
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gptkbp:armament
|
gptkb:Baron
machine guns
missiles
|
gptkbp:associated_with
|
Project RAY
|
gptkbp:combat_role
|
amphibious assault
|
gptkbp:countermeasures
|
anti-aircraft systems
|
gptkbp:created
|
gptkb:Metal_Gear_series
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gptkbp:crew
|
3 personnel
|
gptkbp:cultural_impact
|
video game industry
|
gptkbp:defeated
|
gptkb:2009
EMP blast
|
gptkbp:defense_mechanism
|
gptkb:aircraft
|
gptkbp:designed_by
|
gptkb:Ocelot
gptkb:military_unit
|
gptkbp:developer
|
1990s
|
gptkbp:fighting_style
|
aggressive
|
gptkbp:filmography
|
gptkb:beach
|
gptkbp:first_appearance
|
gptkb:Metal_Gear_Solid_2:_Sons_of_Liberty
|
gptkbp:fought_in
|
victorious
|
gptkbp:has_role
|
gptkb:faction
|
gptkbp:height
|
20 feet
|
gptkbp:historical_significance
|
symbol of military evolution
|
https://www.w3.org/2000/01/rdf-schema#label
|
Metal Gear RAY (Prototype III)
|
gptkbp:influenced_by
|
Cold War tensions
military technology advancements
|
gptkbp:inspiration
|
real-world naval vessels
|
gptkbp:is_designed_for
|
gptkb:battle
|
gptkbp:is_designed_to
|
nuclear threats
|
gptkbp:is_featured_in
|
gptkb:Metal_Gear_franchise
|
gptkbp:is_vulnerable_to
|
sonar detection
|
gptkbp:legacy
|
influenced future designs
|
gptkbp:manufacturer
|
Arms Tech
|
gptkbp:notable_battle
|
multiple engagements
Battle of the Big Shell
|
gptkbp:notable_feature
|
bioelectric camouflage
|
gptkbp:operated_by
|
gptkb:US_Navy
|
gptkbp:operational_range
|
global
|
gptkbp:operational_status
|
active
|
gptkbp:primary_function
|
anti-Metal Gear operations
|
gptkbp:rival
|
gptkb:Metal_Gear_RAY_(Final_Version)
|
gptkbp:speed
|
30 knots
|
gptkbp:strategic_importance
|
naval dominance
|
gptkbp:successor
|
gptkb:Metal_Gear_RAY_(Final_Version)
|
gptkbp:targets
|
Metal Gear models
|
gptkbp:technology
|
AI systems
|
gptkbp:weight
|
100 tons
|