gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
anime-inspired
|
gptkbp:availability
|
physical and digital formats
|
gptkbp:character
|
gptkb:Sigma
gptkb:Vile
gptkb:Red_Alert
Axl's abilities
X's abilities
Zero's abilities
|
gptkbp:controls
|
standard controller
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gptkbp:critical_reception
|
mixed reviews
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gptkbp:customization_options
|
character skins
|
gptkbp:developer
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gptkb:Capcom
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gptkbp:development
|
gptkb:Capcom_Production_Studio_2
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gptkbp:difficulty
|
varied
varied difficulty levels
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gptkbp:enemy
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gptkb:Reploid_Mavericks
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gptkbp:fan_base
|
Mega Man fans
action game enthusiasts
|
gptkbp:features
|
3 D graphics
ability to switch characters
new character Axl
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_community
|
active fan community
|
gptkbp:game_engine
|
Proprietary engine
2 D/3 D hybrid
|
gptkbp:game_features
|
co-op gameplay
unlockable content
hidden items
boss rush mode
upgradable weapons
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanic
|
gptkb:power-ups
gptkb:collectibles
boss battles
energy management
time trials
puzzle elements
environmental hazards
character customization
level design
character abilities
story progression
cutscenes
character switching
enemy AI
special weapons
multiplayer challenges
checkpoint system
enemy weaknesses
double jump
power scaling
wall climbing
collecting upgrades
3 D graphics
dash ability
boss patterns
|
gptkbp:game_setting
|
post-apocalyptic world
|
gptkbp:gameplay
|
2.5 D platforming
|
gptkbp:genre
|
action-adventure
action platformer
|
gptkbp:has_replay_value
|
moderate
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mega Man X7
|
gptkbp:in-game_currency
|
Zenny
|
gptkbp:influenced_by
|
gptkb:Mega_Man_series
3 D platformers
|
gptkbp:influences
|
gptkb:Mega_Man_franchise
platforming genre
|
gptkbp:legacy
|
part of Mega Man franchise
part of Mega Man series
|
gptkbp:main_character
|
gptkb:Axl
gptkb:Zero
gptkb:X
|
gptkbp:merchandise
|
gptkb:clothing
gptkb:action_figures
art books
soundtrack albums
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
cooperative play
|
gptkbp:narrative
|
follows X and his allies
|
gptkbp:narrative_theme
|
conflict between humans and Reploids
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:popularity
|
cult following
|
gptkbp:predecessor
|
gptkb:Mega_Man_X6
|
gptkbp:publisher
|
gptkb:Capcom
|
gptkbp:release_date
|
2003-12-12
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:released
|
December 12, 2003
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Mega_Man_X8
|
gptkbp:series
|
gptkb:Mega_Man_X
|
gptkbp:setting
|
future Earth
futuristic world
|
gptkbp:soundtrack
|
composed by Kenta Nagata
composed by Makoto Tomozawa
|
gptkbp:successor
|
gptkb:Mega_Man_X8
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gptkbp:themes
|
gptkb:betrayal
gptkb:heroism
gptkb:friendship
redemption
|
gptkbp:voice_acting
|
English and Japanese
|
gptkbp:bfsParent
|
gptkb:Mega_Man_X
gptkb:Mega_Man:_X8
gptkb:Mega_Man_X_Legacy_Collection
gptkb:Mega_Man_X_series
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gptkbp:bfsLayer
|
5
|