Mega Man Engine

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:video_game
gptkbp:allows collaboration among developers
custom enemy creation
importing music files
scripting for game mechanics
gptkbp:community_support active forums
gptkbp:developed_by Mega Man fan community
gptkbp:enables tile-based level creation
gptkbp:features level design tools
customizable character sprites
enemy AI scripting
gptkbp:first_released gptkb:2010
gptkbp:has a user-friendly interface
a modular architecture
tutorials available online
a vibrant community of creators
a variety of plugins
a Git Hub repository
a built-in debugger
a large library of assets
a strong user base
a variety of tutorials and guides
sprite animation capabilities
https://www.w3.org/2000/01/rdf-schema#label Mega Man Engine
gptkbp:includes sound management system
gptkbp:inspired_by gptkb:Mega_Man_series
gptkbp:is open-source
used for educational purposes
constantly updated
often updated with new features
cross-platform compatible
a community-driven project
popular among indie developers
used for personal projects
used for game jams
a tool for rapid prototyping
a fan-made project
freely available
a platform for showcasing indie games
a popular choice for retro-style games
a popular engine for fan projects.
a resource for aspiring game developers
a tool for learning game development
a versatile game development tool
based on Mega Man gameplay mechanics
not affiliated with Capcom
used for creating remakes of classic games
widely recognized in the indie game community
gptkbp:is_compatible_with gptkb:operating_system
gptkbp:is_used_for creating Mega Man fan games
gptkbp:provides documentation for developers
gptkbp:supports multiple languages
pixel art
multiple resolutions
gamepad input
2 D platforming