Mega Man Battle Network 1

GPTKB entity

Statements (96)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style anime-inspired
gptkbp:character_classes gptkb:Net_Navis
Net Navis and Operators
gptkbp:character_customization yes
gptkbp:character_development progression system
gptkbp:character_relationships Lan and Mega Man. EXE
gptkbp:characters diverse cast
gptkbp:combat_system card-based
gptkbp:community_events fan conventions
fan art and fan fiction
gptkbp:critical_reception generally positive
gptkbp:customization_options player-defined strategies
gptkbp:developer gptkb:Capcom
gptkbp:difficulty gptkb:medium
adjustable
adjustable settings
varies by player skill
gptkbp:enemy_types viruses
various viruses
gptkbp:environment cyber world
gptkbp:fan_art popular
gptkbp:fan_base dedicated
dedicated community
gptkbp:features customization of Net Navis
gptkbp:game_awards gptkb:Best_RPG
nominated for several awards
gptkbp:game_community active online forums
gptkbp:game_engine proprietary engine
gptkbp:game_features network battles
gptkbp:game_length 15-20 hours
approximately 20 hours
gptkbp:game_mechanic real-time battle
gptkbp:game_mechanics turn-based elements
gptkbp:game_modes single-player
gptkbp:game_replayability high due to multiple paths
gptkbp:game_updates gptkb:none
received patches post-launch
gptkbp:game_world gptkb:Aether
explorable environments
gptkbp:gameplay real-time tactical battles
gptkbp:genre gptkb:role-playing_game
gptkbp:graphics 2 D sprite-based
gptkbp:has_lore rich backstory
deeply integrated into gameplay
gptkbp:has_spin_offs gptkb:Mega_Man_Battle_Network_series
multiple sequels and adaptations
https://www.w3.org/2000/01/rdf-schema#label Mega Man Battle Network 1
gptkbp:in-game_currency Zenny
gptkbp:in-game_items gptkb:Battle_Chips
gptkbp:influence inspired anime adaptations
gptkbp:influenced future RPGs
gptkbp:influences real-time strategy games
tactical role-playing games
gptkbp:inspiration gptkb:Mega_Man_franchise
gptkbp:legacy cult classic
cult classic status
gptkbp:localization translated into multiple languages
gptkbp:main_character gptkb:Mega_Man._EXE
gptkbp:merchandise gptkb:anime_adaptation
gptkb:manga
gptkb:toys
various collectibles
action figures and toys
gptkbp:multiplayer yes
gptkbp:music_composer gptkb:Toshio_Miyoshi
gptkbp:narrative episodic structure
follows Lan Hikari and his Net Navi Mega Man. EXE
conflict with World Three
gptkbp:narrative_style episodic
gptkbp:narrative_theme friendship and teamwork
gptkbp:number_of_players 1-2
gptkbp:platform gptkb:Game_Boy_Advance
gptkbp:players affect game outcomes
gptkbp:power_ups gptkb:Battle_Chips
gptkbp:publisher gptkb:Capcom
gptkbp:quests side missions available
gptkbp:release_date 2001-03-21
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake gptkb:none
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Mega_Man_Battle_Network_2
gptkbp:series gptkb:Mega_Man_Battle_Network
gptkbp:setting futuristic world
Cyberworld
gptkbp:sound varied sound effects
gptkbp:soundtrack composed by Yoshino Sato
gptkbp:strategy requires tactical thinking
gptkbp:themes gptkb:adventure
gptkb:friendship
gptkb:technology
cybersecurity
gptkbp:bfsParent gptkb:Mega_Man_Battle_Network_Legacy_Collection
gptkbp:bfsLayer 5