Statements (240)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:video_game
|
gptkbp:art_style |
hand-drawn
hand-drawn graphics colorful and modern stylized visuals 2.5 D modernized retro style Modernized retro |
gptkbp:awards |
nominated for several awards
Best Action Game nomination |
gptkbp:challenges |
time trials
boss rush mode special challenges various difficulty challenges |
gptkbp:character |
gptkb:Block_Man
gptkb:Fuse_Man gptkb:Impact_Man gptkb:Tundra_Man gptkb:Dr._Wily gptkb:Rush gptkb:Mega_Man gptkb:Bounce_Man |
gptkbp:character_customization |
limited
|
gptkbp:collects |
gptkb:poet
power-up items energy tanks |
gptkbp:community |
gptkb:fandom
gptkb:ice_hockey_team fan art Active fanbase fan games active fanbase |
gptkbp:community_events |
fan art contests
speedrunning events |
gptkbp:composer |
gptkb:Manami_Matsumae
gptkb:Mikiharu_Sato Marika Suzuki |
gptkbp:critical_reception |
Positive
generally positive generally positive reviews |
gptkbp:developer |
gptkb:video_game
|
gptkbp:difficulty |
Normal
Casual Hard varied Adjustable multiple difficulty settings |
gptkbp:director |
gptkb:Yuji_Takahashi
|
gptkbp:dlc |
gptkb:none
gptkb:battle |
gptkbp:enemy |
gptkb:Acid_Man
gptkb:Blast_Man gptkb:Block_Man gptkb:Fuse_Man gptkb:Impact_Man gptkb:Robot_Masters gptkb:Tundra_Man gptkb:Bounce_Man Torch Man |
gptkbp:engine |
gptkb:aircraft
|
gptkbp:fan_art |
gptkb:museum
popular varied styles Widely created digital and traditional |
gptkbp:fan_engagement |
positive
|
gptkbp:fan_events |
Community tournaments
featured in conventions |
gptkbp:features |
Double Gear system
new power-up system new Double Gear system |
gptkbp:fought_in |
challenging
|
gptkbp:game_engine |
gptkb:aircraft
gptkb:Unity_Engine |
gptkbp:game_features |
Leaderboards
Time trials Boss battles Puzzle elements |
gptkbp:game_length |
approximately 10 hours
8-10 hours approximately 10-15 hours Approximately 10 hours |
gptkbp:game_mechanics |
gptkb:Kazuhiro_Tsuchiya
level-based Double Gear system traditional platforming mechanics |
gptkbp:game_modes |
gptkb:Challenge_Mode
Single-player single-player Time Attack story mode New Game Plus time attack challenge mode |
gptkbp:game_world |
futuristic setting
|
gptkbp:gameplay |
side-scrolling
2.5 D 2.5 D side-scrolling |
gptkbp:genre |
gptkb:video_game_series
|
gptkbp:graphics |
high-definition
|
gptkbp:has_ability |
Power-ups
shooting and jumping Weapon acquisition |
gptkbp:has_achievements |
Steam achievements
trophies on Play Station achievements on Xbox |
gptkbp:has_content |
gptkb:battle
|
https://www.w3.org/2000/01/rdf-schema#label |
Mega Man 11
|
gptkbp:in-game_currency |
gptkb:None
gptkb:none |
gptkbp:in-game_items |
gptkb:weapon
gptkb:Ability gptkb:power-ups upgrades Power-ups Weapon upgrades E-tanks Health upgrades |
gptkbp:influenced_by |
retro gaming culture
Platforming genre Japanese video game culture |
gptkbp:influences |
gptkb:Classic_Mega_Man_series
Retro gaming modern platformers classic Mega Man games classic Mega Man series |
gptkbp:localization |
Multiple languages
multiple languages |
gptkbp:main_character |
gptkb:Mega_Man
|
gptkbp:merchandise |
gptkb:comic_book
gptkb:museum gptkb:item Action figures Art books art books soundtrack albums Soundtrack albums |
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
fighting against Dr. Wily
Evil plans of Dr. Wily Mega Man battles Robot Masters rescuing Robot Masters Mega Man fights against Dr. Wily fighting against evil robots. |
gptkbp:notable_enemies |
gptkb:Robot_Masters
gptkb:Dr._Wily |
gptkbp:notable_tracks |
The Acid Man Stage
The Blast Man Stage The Block Man Stage The Bounce Man Stage The Fuse Man Stage The Impact Man Stage The Specter of the Phantom The Torch Man Stage The Tundra Man Stage The Wily Stage The final boss theme The main theme |
gptkbp:number_of_episodes |
8
|
gptkbp:number_of_teams |
gptkb:battle
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:power_ups |
various abilities
|
gptkbp:predecessor |
gptkb:Mega_Man_10
|
gptkbp:producer |
gptkb:Yoshinori_Takenaka
|
gptkbp:publisher |
gptkb:video_game
|
gptkbp:rating |
gptkb:E_for_Everyone
|
gptkbp:release_date |
June 2018
October 2, 2018 |
gptkbp:release_format |
gptkb:battle
digital and physical digital download physical disc |
gptkbp:release_platform |
Digital download
Digital and physical digital and physical digital download Physical copy |
gptkbp:release_region |
Worldwide
|
gptkbp:released |
gptkb:Tokyo_Game_Show_2018
|
gptkbp:sales |
Over 1 million copies
over 1 million copies |
gptkbp:sequel |
gptkb:Mega_Man_10
gptkb:Mega_Man_12 |
gptkbp:series |
gptkb:Mega_Man
|
gptkbp:setting |
Robot Master stages
|
gptkbp:soundtrack |
gptkb:Mega_Man_11:_The_Complete_Soundtrack
gptkb:Mega_Man_11_Original_Soundtrack gptkb:Capcom_Sound_Team gptkb:soundtrack original compositions October 2, 2018 |
gptkbp:speedrun_community |
popular in speedrunning community
Popular category |
gptkbp:style |
smooth and fluid
|
gptkbp:successor |
gptkb:Mega_Man_12
|
gptkbp:trailer |
gptkb:power-ups
gptkb:video_game gptkb:artwork character designs boss battles dynamic gameplay well-received approximately 2 minutes original soundtrack fan service new abilities game challenges story elements level design fan expectations character abilities new enemies gameplay footage new gameplay mechanics improved AI animation quality nostalgia factor game modes environmental graphics official game trailer enhanced visuals Double Gear system Mega Man's new look return of classic elements |
gptkbp:updates |
patches released
DLC content patches for bugs Post-launch patches |
gptkbp:voice_actor |
gptkb:Kōsuke_Toriumi
gptkb:Kenta_Miyake gptkb:Kazuya_Nakai gptkb:Kōichi_Yamadera gptkb:Kazuhiro_Yamaji English and Japanese |