gptkbp:instance_of
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gptkb:video_game
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gptkbp:abilities
|
Unique abilities for each character
|
gptkbp:art_style
|
Pixel art
|
gptkbp:boss_fights
|
gptkb:Yes
|
gptkbp:character_customization
|
gptkb:Limited
|
gptkbp:collectibility
|
Energy tanks
|
gptkbp:community
|
Active fan community
|
gptkbp:controls
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Responsive
|
gptkbp:critical_reception
|
Generally favorable reviews
|
gptkbp:developer
|
gptkb:Capcom
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gptkbp:difficulty
|
Challenging
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gptkbp:difficulty_levels
|
gptkb:Multiple
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gptkbp:enemy_types
|
gptkb:Various
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gptkbp:fan_reception
|
Positive
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gptkbp:franchise
|
gptkb:Mega_Man_franchise
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gptkbp:game_awards
|
gptkb:N/_A
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gptkbp:game_engine
|
gptkb:Custom_engine
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gptkbp:game_features
|
Character switching
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gptkbp:game_length
|
Approximately 10 hours
|
gptkbp:game_modes
|
Single-player
|
gptkbp:game_updates
|
No major updates
|
gptkbp:gameplay
|
2 D side-scrolling
|
gptkbp:genre
|
gptkb:platform_game
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mega Man & Bass
|
gptkbp:influences
|
Classic platformers
|
gptkbp:inspiration
|
gptkb:Mega_Man_series
|
gptkbp:legacy
|
Cult classic status
|
gptkbp:level_design
|
Linear
|
gptkbp:main_character
|
gptkb:Bass
gptkb:Mega_Man
|
gptkbp:merchandise
|
Various merchandise available
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
No
|
gptkbp:music_composer
|
gptkb:Mikio_Saito
|
gptkbp:narrative
|
Evil plans of Dr. Wily
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
|
gptkbp:power_ups
|
gptkb:Yes
|
gptkbp:predecessor
|
gptkb:Mega_Man_8
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gptkbp:release_date
|
gptkb:2002
December 2002
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
No
|
gptkbp:sales
|
Over 1 million copies
|
gptkbp:series
|
gptkb:Mega_Man
|
gptkbp:setting
|
Futuristic world
|
gptkbp:soundtrack
|
Original soundtrack
|
gptkbp:spin_off
|
gptkb:Yes
|
gptkbp:successor
|
gptkb:Mega_Man:_Powered_Up
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gptkbp:bfsParent
|
gptkb:Dr._Wily
gptkb:Mega_Man
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gptkbp:bfsLayer
|
4
|