gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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anime-inspired
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gptkbp:character_customization
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Battle Chip selection
Navi Customization
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gptkbp:combat_system
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real-time tactical
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gptkbp:community_events
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tournaments
fan art contests
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gptkbp:critical_reception
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generally positive
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gptkbp:developer
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gptkb:Capcom
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gptkbp:difficulty
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varied
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gptkbp:fan_base
|
dedicated community
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gptkbp:features
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gptkb:Navis
gptkb:Battle_Chips
Custom Gauge
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gptkbp:game_engine
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Custom Engine
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gptkbp:game_length
|
20-30 hours
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gptkbp:game_modes
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single-player
multiplayer
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gptkbp:genre
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gptkb:role-playing_game
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gptkbp:has_spin_offs
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gptkb:Mega_Man_Battle_Network:_Operate_Shooting_Star
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gptkbp:in-game_currency
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Zenny
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gptkbp:influences
|
real-time strategy games
tactical role-playing games
|
gptkbp:legacy
|
cult following
inspired spin-off series
influenced future Mega Man games
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gptkbp:localization
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multiple languages
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gptkbp:main_character
|
gptkb:Mega_Man._EXE
gptkb:Lan_Hikari
|
gptkbp:merchandise
|
gptkb:anime_series
gptkb:manga_adaptations
gptkb:action_figures
|
gptkbp:multiplayer
|
link cable support
|
gptkbp:music_composer
|
gptkb:Toshio_Miyoshi
|
gptkbp:narrative_theme
|
cyber warfare
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
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gptkbp:predecessor
|
Mega Man: Battle Network 5
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gptkbp:publisher
|
gptkb:Capcom
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gptkbp:release_date
|
gptkb:2005
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gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
gptkb:Mega_Man:_Battle_Network
|
gptkbp:setting
|
Cyberworld
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gptkbp:successor
|
gptkb:Mega_Man:_Battle_Network_7
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gptkbp:updates
|
bug fixes
balance adjustments
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gptkbp:bfsParent
|
gptkb:Mega_Man
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gptkbp:bfsLayer
|
4
|