gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:Mega_Man:_Battle_Network_series
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gptkbp:art_style
|
anime-inspired
|
gptkbp:awards
|
gptkb:none
|
gptkbp:character
|
multiple Net Navis
|
gptkbp:character_customization
|
gptkb:battle
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gptkbp:combat_system
|
real-time strategy
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:video_game
|
gptkbp:difficulty
|
gptkb:tank
adjustable
|
gptkbp:enemy
|
viruses and Net Navis
|
gptkbp:environment
|
cybernetic landscapes
|
gptkbp:franchise
|
gptkb:Mega_Man
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gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
card-based combat
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
battle chips
2 D to 3 D transition
|
gptkbp:game_modes
|
story mode
|
gptkbp:game_world
|
internet
|
gptkbp:gameplay
|
real-time battles
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:graphics
|
3 D
|
gptkbp:has_spin_off
|
gptkb:Mega_Man_Battle_Network_series
|
gptkbp:influences
|
Japanese RP Gs
|
gptkbp:inspired_by
|
gptkb:Mega_Man_franchise
|
gptkbp:legacy
|
part of Mega Man franchise
|
gptkbp:main_character
|
gptkb:Mega_Man._EXE
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
fighting against viruses
saving the digital world
digital world conflict
|
gptkbp:number_of_teams
|
gptkb:Lan_Hikari
leveling system
|
gptkbp:platform
|
gptkb:Game_Cube
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
2004-06-14
|
gptkbp:release_region
|
gptkb:North_America
|
gptkbp:role
|
heroes and villains
|
gptkbp:sequel
|
gptkb:Mega_Man_Battle_Network_5
|
gptkbp:series
|
gptkb:Mega_Man_Battle_Network
|
gptkbp:setting
|
futuristic world
|
gptkbp:soundtrack
|
original music
|
gptkbp:target_audience
|
children and teens
|
gptkbp:themes
|
friendship and teamwork
|
gptkbp:updates
|
gptkb:none
|
gptkbp:user_interface
|
gptkb:HUD
|