Mathematics for 3D Game Programming and Computer Graphics

GPTKB entity

Statements (28)
Predicate Object
gptkbp:instanceOf gptkb:book
gptkbp:author Eric Lengyel
gptkbp:edition Third Edition
gptkbp:firstPublished 2001
gptkbp:format gptkb:print
ebook
https://www.w3.org/2000/01/rdf-schema#label Mathematics for 3D Game Programming and Computer Graphics
gptkbp:ISBN 978-1-4354-5886-4
gptkbp:language English
gptkbp:pages 600+
gptkbp:publisher gptkb:Cengage_Learning
gptkbp:subject gptkb:mathematics
computer graphics
3D game programming
gptkbp:targetAudience game developers
graphics programmers
gptkbp:topic gptkb:geometry
animation
lighting
quaternions
matrices
vectors
collision detection
shading
curves
transforms
gptkbp:bfsParent gptkb:David_H._Eberly
gptkbp:bfsLayer 8