gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Doom_II
gptkb:Doom_II:_Hell_on_Earth
|
gptkbp:contains
|
secrets
|
gptkbp:designed_by
|
gptkb:John_Romero
|
gptkbp:difficulty
|
gptkb:tank
|
gptkbp:enemy
|
gptkb:Cacodemons
Imps
Lost Souls
|
gptkbp:environment
|
dark
industrial
claustrophobic
|
gptkbp:features
|
gptkb:video_game
gptkb:mythological_figure
|
gptkbp:followed_by
|
gptkb:Map06:_The_Gantlet
|
gptkbp:game_mechanics
|
gptkb:spacecraft
gptkb:battle
decision making
problem solving
resource management
combat
platforming
reaction time
timing
|
gptkbp:game_type
|
gptkb:legal_case
|
gptkbp:has_lore
|
environmental storytelling
backstory
item descriptions
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:power-ups
gptkb:armor
health packs
ammo
|
gptkbp:influenced_by
|
gptkb:Doom
|
gptkbp:inspired_by
|
real-world tunnels
|
gptkbp:objective
|
find the exit
|
gptkbp:part_of
|
gptkb:Doom_II
|
gptkbp:precedes
|
gptkb:Map04:_The_Focus
|
gptkbp:puzzles
|
navigation puzzles
keycard puzzles
switch puzzles
|
gptkbp:release_date
|
gptkb:1994
|
gptkbp:security_features
|
hidden rooms
secret areas
secret items
|
gptkbp:setting
|
underground tunnels
|
gptkbp:theme
|
post-apocalyptic
|
gptkbp:trigger_type
|
ceiling traps
floor traps
hidden traps
|