gptkbp:instance_of
|
gptkb:Graphics_Processing_Unit
|
gptkbp:application
|
gptkb:virtual_reality
gptkb:machine_learning
image processing
augmented reality
computer vision
gaming
video playback
AI processing
graphics-intensive applications
3 D rendering
|
gptkbp:architecture
|
Valhall
|
gptkbp:design_purpose
|
high performance
low latency
scalability
high efficiency
|
gptkbp:features
|
ray tracing
multi-threading
AI acceleration
variable rate shading
|
gptkbp:graphics
|
gptkb:Open_GL
gptkb:Vulkan
gptkb:Direct_X_12
|
gptkbp:has_units
|
gptkb:16
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mali-G710 MC10
|
gptkbp:is_compatible_with
|
gptkb:Linux
gptkb:Android
gptkb:Windows
|
gptkbp:is_supported_by
|
false
|
gptkbp:manufacturer
|
gptkb:ARM
|
gptkbp:manufacturing_process
|
5 nm
|
gptkbp:market_share
|
growing
|
gptkbp:max_shader_units
|
128
|
gptkbp:memory_type
|
64-bit
|
gptkbp:open_glsupport
|
gptkb:true
|
gptkbp:performance
|
high
high-end
up to 2.5 TFLOPS
|
gptkbp:pixel_performance
|
up to 10 Gpixels/s
|
gptkbp:power_consumption
|
low
|
gptkbp:predecessor
|
Mali-G610
|
gptkbp:ram
|
high
|
gptkbp:release_date
|
Q3 2021
|
gptkbp:release_year
|
gptkb:2021
|
gptkbp:resolution
|
gptkb:64
|
gptkbp:stall_speed
|
up to 1 GHz
|
gptkbp:successor
|
gptkb:Mali-G720
|
gptkbp:target_market
|
gptkb:mobile_devices
|
gptkbp:texture_performance
|
up to 10 GTexels/s
|
gptkbp:thermal_design_power
|
15 W
|
gptkbp:used_in
|
gptkb:smartphone
gaming consoles
tablets
smart TVs
|
gptkbp:virtualization_support
|
gptkb:true
|
gptkbp:bfsParent
|
gptkb:Vivo_X80
|
gptkbp:bfsLayer
|
5
|