Loop Hero

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Best_Indie_Game
gptkbp:art_style pixel art
gptkbp:awards gptkb:Best_Indie_Game
gptkb:Best_Game_Design
gptkbp:character_classes gptkb:fish
gptkb:boxing_match
gptkb:organization
gptkbp:community gptkb:Community_Center
gptkbp:community_events game jams
gptkbp:composer gptkb:Yasumasa_Kitagawa
gptkbp:critical_reception positive
gptkbp:developer Four Quarters
gptkbp:difficulty scalable
gptkbp:enemy gptkb:mythological_figure
bosses
gptkbp:environment gptkb:state_highway
gptkb:battle
loop
gptkbp:fan_art popular
gptkbp:feedback considered
gptkbp:fighting_style passive
gptkbp:game_length 10-20 hours
gptkbp:game_mechanics gptkb:spacecraft
gptkb:building
resource management
loop system
gptkbp:game_world procedurally generated
gptkbp:gameplay deck-building
auto-battler
gptkbp:genre gptkb:tabletop_role-playing_game
Strategy
Roguelike
gptkbp:has_lore rich
https://www.w3.org/2000/01/rdf-schema#label Loop Hero
gptkbp:in-game_currency gptkb:resources
gptkbp:influences Roguelike genre
deck-building games
idle games
gptkbp:inspiration tabletop RP Gs
classic RP Gs
gptkbp:main_character gptkb:The_Hero
gptkbp:merchandise gptkb:weapon
gptkb:armor
gptkb:stock_market_index
gptkb:resources
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style minimalist
gptkbp:narrative_theme time loop
gptkbp:number_of_teams gptkb:battle
strategic
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkbp:publisher gptkb:Devolver_Digital
gptkbp:release_date March 4, 2021
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Loop_Hero_2
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:stations overwhelmingly positive
gptkbp:supports active
gptkbp:updates gptkb:spacecraft
frequent
DL Cs