Statements (144)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:abilities |
Superhuman strength, regeneration.
|
gptkbp:affects |
Comic-style sound effects.
|
gptkbp:art_style |
Comic book style
Comic book inspired. |
gptkbp:artwork |
Inspired by comic book aesthetics.
|
gptkbp:availability |
Available on second-hand markets.
|
gptkbp:based_on |
Lobo (comic book character)
|
gptkbp:boss_fights |
Challenging boss encounters.
|
gptkbp:challenges |
Boss battles and timed missions.
|
gptkbp:character_customization |
Limited customization options.
|
gptkbp:character_design |
Limited customization options.
Unique character designs. |
gptkbp:character_development |
Character growth throughout the game.
|
gptkbp:character_motivation |
Lobo's quest for vengeance.
|
gptkbp:character_relationships |
Interactions with other characters.
|
gptkbp:character_voice |
Distinctive voice acting.
|
gptkbp:characters |
Includes various DC characters.
|
gptkbp:collectibility |
Hidden items throughout levels.
|
gptkbp:combat_system |
Action-oriented combat.
|
gptkbp:community_engagement |
Active fan discussions.
|
gptkbp:community_support |
Small but dedicated.
Small online community. |
gptkbp:constructed_in |
Rich world-building.
|
gptkbp:controls |
Standard console controls.
|
gptkbp:critical_reception |
Mixed reviews
|
gptkbp:cultural_impact |
Influence on video game adaptations of comics.
|
gptkbp:cultural_significance |
Significant in comic adaptations.
|
gptkbp:customization_options |
Character customization options.
|
gptkbp:developer |
gptkb:Titus_Interactive
|
gptkbp:difficulty |
Multiple difficulty settings.
Adjustable difficulty levels. |
gptkbp:difficulty_levels |
Easy, Medium, Hard.
|
gptkbp:enemy_types |
Various alien foes.
|
gptkbp:fan_base |
Cult following.
|
gptkbp:franchise |
Part of Lobo franchise.
|
gptkbp:game_art_assets |
Unique art assets.
|
gptkbp:game_art_assets_elements |
Unique art assets.
|
gptkbp:game_art_direction_style |
Comic book inspired.
|
gptkbp:game_art_style_influence |
Influenced by comic book art.
|
gptkbp:game_art_style_influence_elements |
Influenced by comic book art.
|
gptkbp:game_awards |
None.
|
gptkbp:game_boss_mechanics |
Challenging boss encounters.
|
gptkbp:game_character_abilities |
Unique abilities for Lobo.
|
gptkbp:game_character_backstory |
Rich backstory from comics.
|
gptkbp:game_character_backstory_elements |
Rich backstory from comics.
|
gptkbp:game_character_dynamics |
Dynamic character interactions.
|
gptkbp:game_character_dynamics_elements |
Dynamic character interactions.
|
gptkbp:game_character_growth |
Character growth throughout the game.
|
gptkbp:game_character_growth_elements |
Character growth throughout the game.
|
gptkbp:game_character_interaction_mechanics |
Interactions with various characters.
|
gptkbp:game_character_interactions |
Interactions with various characters.
|
gptkbp:game_cinematic_elements |
Comic-style cutscenes.
|
gptkbp:game_cinematic_moments |
Comic-style cinematic moments.
|
gptkbp:game_cinematic_moments_elements |
Comic-style cinematic moments.
|
gptkbp:game_cinematic_style |
Comic book panels.
|
gptkbp:game_cinematic_style_elements |
Comic book panels.
|
gptkbp:game_collectible_mechanics |
Hidden items throughout levels.
|
gptkbp:game_community |
Active fan discussions.
|
gptkbp:game_critics |
Mixed to positive reviews.
|
gptkbp:game_design |
Designed for comic fans.
Developed in the late 1990s. Open and expansive. |
gptkbp:game_engine |
Titus' proprietary engine
2 D graphics engine. |
gptkbp:game_exploration_mechanics |
Exploration of alien worlds.
|
gptkbp:game_features |
Combat, exploration, puzzles.
|
gptkbp:game_length |
Approximately 10 hours.
|
gptkbp:game_mechanics |
Multiple difficulty settings.
Action-oriented combat. Platforming, shooting. Various puzzles to solve. |
gptkbp:game_mode |
Single-player
|
gptkbp:game_modes |
Single-player only.
|
gptkbp:game_narrative_elements |
Rich comic lore.
|
gptkbp:game_narrative_structure_elements |
Linear narrative.
|
gptkbp:game_player_choices |
Limited player choices.
|
gptkbp:game_player_choices_elements |
Limited player choices.
|
gptkbp:game_player_engagement |
Engaging gameplay.
|
gptkbp:game_player_engagement_elements |
Engaging gameplay.
|
gptkbp:game_player_experience |
Engaging player experience.
|
gptkbp:game_player_experience_elements |
Engaging player experience.
|
gptkbp:game_player_motivation |
Motivated by Lobo's quest.
|
gptkbp:game_player_motivation_elements |
Motivated by Lobo's quest.
|
gptkbp:game_replayability |
Limited replay mechanics.
Limited replay value. |
gptkbp:game_setting |
Space and alien worlds.
|
gptkbp:game_storyline |
Lobo's intergalactic adventures.
|
gptkbp:game_updates |
No significant updates post-release.
|
gptkbp:game_visual_style |
Bright and colorful.
|
gptkbp:game_visual_style_elements |
Bright and colorful.
|
gptkbp:game_world |
Open levels.
|
gptkbp:game_world_building_elements |
Rich world-building.
|
gptkbp:genre |
gptkb:action
|
gptkbp:graphics |
Colorful and vibrant.
2 D sprites. |
gptkbp:has_achievements |
None.
No achievements system. |
gptkbp:has_cameo |
Cameos from other DC characters.
|
gptkbp:has_lore |
Rich backstory from comics.
|
gptkbp:has_reception |
Notable for its humor.
|
gptkbp:has_replay_value |
Limited.
|
gptkbp:historical_impact |
Influenced comic adaptations.
|
https://www.w3.org/2000/01/rdf-schema#label |
Lobo (video game)
|
gptkbp:human_interaction |
Simple and intuitive.
|
gptkbp:in-game_items |
Collectibles and weapons.
|
gptkbp:influence |
Influenced later comic-based games.
|
gptkbp:influences |
Comic book lore.
|
gptkbp:inspired_by |
Lobo comic series.
|
gptkbp:is_explored_in |
Exploration of alien worlds.
|
gptkbp:legacy |
Part of Lobo's multimedia presence.
|
gptkbp:main_character |
gptkb:Lobo
|
gptkbp:merchandise |
Limited edition items.
|
gptkbp:merchandising |
Limited merchandise.
|
gptkbp:multiplayer |
No
|
gptkbp:music_composer |
gptkb:Various_artists
|
gptkbp:narrative |
Comic book storytelling.
Linear narrative. Lobo's adventures across the galaxy. Lobo's quest for revenge. Lobo's quest to find and defeat his enemies. |
gptkbp:narrative_theme |
Themes of revenge and justice.
|
gptkbp:platform |
gptkb:Play_Station
gptkb:Game_Boy_Color |
gptkbp:players |
Side-scrolling.
|
gptkbp:popularity |
Cult classic.
|
gptkbp:power_ups |
Health and weapon upgrades.
|
gptkbp:publisher |
gptkb:Titus_Interactive
|
gptkbp:puzzles |
Various puzzles to solve.
|
gptkbp:rating |
ESRB T for Teen.
|
gptkbp:release_date |
gptkb:1999
|
gptkbp:release_platform |
Play Station, Game Boy Color
|
gptkbp:release_region |
North America, Europe.
|
gptkbp:sequel |
gptkb:None
|
gptkbp:setting |
gptkb:fictional_universe
|
gptkbp:soundtrack |
Original compositions.
Energetic and thematic. |
gptkbp:target_audience |
Teenagers and adults.
|
gptkbp:tempo |
Moderate pacing.
|
gptkbp:themes |
Violence, humor, anti-hero.
|
gptkbp:voice_acting |
Notable performances.
Notable voice actors. |
gptkbp:bfsParent |
gptkb:Lobo
|
gptkbp:bfsLayer |
5
|