Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developed_by |
gptkb:Arena_Net
|
gptkbp:ends_at |
the main storyline
|
gptkbp:features |
new events
new locations new enemies new story content dynamic events new story arcs new mounts new player experiences |
gptkbp:followed_by |
gptkb:Living_World_Season_3
|
gptkbp:follows |
Living World Season 1
|
gptkbp:genre |
gptkb:API
|
gptkbp:has |
multiple episodes
a diverse cast of characters seasonal content a rich narrative a dedicated player base a strong narrative focus a dedicated development team a narrative focus a seasonal structure |
https://www.w3.org/2000/01/rdf-schema#label |
Living World Season 2
|
gptkbp:includes |
new skills
new items new maps new achievements new challenges new story missions new rewards new gameplay features new crafting recipes |
gptkbp:introduced |
gptkb:new_characters
|
gptkbp:is_available_in |
multiple languages
|
gptkbp:is_available_on |
gptkb:PC
gptkb:Steam in-game purchases the official website |
gptkbp:is_characterized_by |
community engagement
frequent content updates episodic storytelling player-driven narratives |
gptkbp:is_designed_for |
multiplayer gameplay
cooperative play |
gptkbp:is_influenced_by |
player feedback
|
gptkbp:is_known_for |
its vibrant community
its immersive gameplay its replayability its lore its strategic gameplay its challenging content player choices affecting the story |
gptkbp:is_part_of |
gptkb:the_Guild_Wars_franchise
the Living World series the evolving world of Tyria Guild Wars 2 episodic content the ongoing story of Guild Wars 2 |
gptkbp:is_recognized_for |
its artistic design
its world-building its engaging quests |
gptkbp:is_supported_by |
community events
regular updates |
gptkbp:offers |
new gameplay mechanics
|
gptkbp:part_of |
gptkb:Guild_Wars_2
|
gptkbp:released |
gptkb:2014
|
gptkbp:released_in |
gptkb:2014
|
gptkbp:set_in |
gptkb:Tyria
|
gptkbp:bfsParent |
gptkb:Guild_Wars_2
|
gptkbp:bfsLayer |
4
|