Live A Live (2022)

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Live_Alive
gptkbp:art_style pixel art
2 D graphics
gptkbp:awards gptkb:none
gptkbp:character_appearance gptkb:Takahashi
gptkbp:character_classes varied
gptkbp:character_customization limited
gptkbp:combat_system strategic
gptkbp:community_support active forums
gptkbp:composer gptkb:Yoko_Shimomura
gptkbp:critical_reception generally positive reviews
gptkbp:developer gptkb:public_square
gptkbp:difficulty adjustable
gptkbp:events gptkb:none
gptkbp:fan_base growing
gptkbp:game_engine gptkb:aircraft
gptkbp:game_length approximately 20-30 hours
gptkbp:game_mechanics turn-based combat
gptkbp:game_world non-linear
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_lore rich and diverse
https://www.w3.org/2000/01/rdf-schema#label Live A Live (2022)
gptkbp:in-game_currency gptkb:none
gptkbp:influences gptkb:Chrono_Trigger
gptkb:Final_Fantasy_series
gptkbp:inspiration gptkb:various_cultures
gptkbp:is_influential_in cult classic
gptkbp:localization English localization
gptkbp:merchandise limited edition items
gptkbp:mode single-player
gptkbp:multiplayer gptkb:none
gptkbp:narrative_style multiple storylines
gptkbp:narrative_theme gptkb:betrayal
gptkb:heroism
gptkb:Community_Center
gptkb:Saint
redemption
gptkbp:notable_feature time travel
gptkbp:number_of_teams impact story outcomes
gptkbp:platform gptkb:Nintendo_Switch
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkbp:publisher gptkb:public_square
gptkbp:rating gptkb:E_for_Everyone
gptkbp:release_date gptkb:1994
July 22, 2022
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake Live A Live (1994)
gptkbp:sequel gptkb:none
gptkbp:setting various historical periods
gptkbp:target_audience JRPG fans
gptkbp:updates patches available
gptkbp:voice_actor Japanese and English