gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
2 D hand-drawn
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gptkbp:character
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gptkb:Yukari
gptkb:Kaito
gptkb:Mizuki
|
gptkbp:character_customization
|
available
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gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
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gptkb:Nippon_Ichi_Software
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gptkbp:difficulty_levels
|
multiple
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gptkbp:fighting_style
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real-time
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gptkbp:game_awards
|
gptkb:none
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gptkbp:game_engine
|
gptkb:Unity
|
gptkbp:game_features
|
gptkb:exploration
gptkb:collectibles
gptkb:storytelling
boss battles
achievements
environmental storytelling
side quests
dynamic weather
character progression
unlockable content
crafting system
environmental puzzles
cutscenes
dialogue choices
skill tree
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
combat
puzzle-solving
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gptkbp:game_mode
|
single-player
|
gptkbp:genre
|
action-adventure
|
gptkbp:graphics
|
stylized
|
gptkbp:in-game_currency
|
souls
|
gptkbp:in-game_items
|
gptkb:armor
gptkb:weapons
potions
|
gptkbp:influences
|
gptkb:Japanese_folklore
horror themes
|
gptkbp:inspiration
|
Limbo (game)
|
gptkbp:language
|
gptkb:Japanese
English
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Masaharu_Iwata
|
gptkbp:narrative
|
follows a protagonist in a limbo-like state
|
gptkbp:narrative_style
|
linear
|
gptkbp:platform
|
gptkb:Nintendo_Switch
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Nippon_Ichi_Software_America
|
gptkbp:release_date
|
gptkb:2021
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:role
|
gptkb:protagonist
gptkb:antagonist
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:fantasy_world
|
gptkbp:target_audience
|
teenagers and adults
|
gptkbp:bfsParent
|
gptkb:Rinnegan
|
gptkbp:bfsLayer
|
4
|