gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Soul_Calibur_VI
|
gptkbp:art_style
|
3 D
|
gptkbp:character_appearance
|
varied styles
|
gptkbp:character_customization
|
gptkb:theorem
|
gptkbp:combat_system
|
3 D fighting
|
gptkbp:community_support
|
gptkb:sports_event
events
regular updates
active community
DLC content
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Project_Soul
|
gptkbp:engine
|
gptkb:Unreal_Engine_4
|
gptkbp:franchise
|
gptkb:Soulcalibur
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_4
|
gptkbp:game_features
|
cross-platform play
leaderboards
casual matches
ranked matches
tutorial mode
custom matches
replay system
spectator mode
training mode
|
gptkbp:game_mechanics
|
throws
special moves
environmental interactions
counterattacks
guarding
combos
|
gptkbp:game_modes
|
single-player
multiplayer
Arcade, Story, Versus, Online
|
gptkbp:genre
|
gptkb:boxing_match
|
gptkbp:has_ability
|
gptkb:special_abilities
super moves
unique movesets
|
https://www.w3.org/2000/01/rdf-schema#label
|
Libra of Soul
|
gptkbp:influences
|
gptkb:novel
anime culture
other fighting games
previous Soulcalibur games
|
gptkbp:main_character
|
varied
|
gptkbp:multiplayer
|
online play
|
gptkbp:narrative_style
|
character stories
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:sports_event
|
gptkbp:release_date
|
gptkb:2018
|
gptkbp:release_platform
|
Play Station 4, Xbox One, Microsoft Windows
|
gptkbp:release_year
|
gptkb:2018
|
gptkbp:sequel
|
gptkb:Soulcalibur_VI
|
gptkbp:series
|
gptkb:Soulcalibur
|
gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:soundtrack
|
original music
|