Statements (28)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:composer |
gptkb:Akira_Yamaoka
|
| gptkbp:countryOfOrigin |
gptkb:Japan
|
| gptkbp:designer |
gptkb:Hideyuki_Shin
|
| gptkbp:developer |
gptkb:Grasshopper_Manufacture
|
| gptkbp:director |
gptkb:Hideyuki_Shin
|
| gptkbp:engine |
gptkb:Unreal_Engine_3
|
| gptkbp:freeAdmission |
true
|
| gptkbp:genre |
action role-playing
|
| gptkbp:language |
English
Japanese |
| gptkbp:mode |
multiplayer
single-player |
| gptkbp:multiplayer |
asynchronous multiplayer
|
| gptkbp:notableCharacter |
gptkb:Uncle_Death
|
| gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:PlayStation_4 |
| gptkbp:producer |
gptkb:Kazuki_Morishita
|
| gptkbp:publisher |
gptkb:GungHo_Online_Entertainment
|
| gptkbp:region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
| gptkbp:releaseDate |
December 3, 2016
|
| gptkbp:sequel |
gptkb:Deathverse:_Let_It_Die
|
| gptkbp:setting |
post-apocalyptic
|
| gptkbp:bfsParent |
gptkb:Uncle_Death
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Let It Die (2016)
|