Let It Die (2004)

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:accessibility free-to-play model
gptkbp:art_style stylized graphics
dark and gritty
gptkbp:artwork unique style
gptkbp:boss_fights yes
gptkbp:character_classes various
gptkbp:character_customization yes
gptkbp:characters varied personalities
gptkbp:combat_system real-time
gptkbp:community_events gptkb:seasonal_events
gptkbp:community_features leaderboards
gptkbp:developer gptkb:Grasshopper_Manufacture
gptkbp:difficulty challenging
gptkbp:dlc available
gptkbp:economy gptkb:in-game_currency
gptkbp:enemy_types varied
gptkbp:feedback player-driven
gptkbp:game_awards nominated for several
gptkbp:game_community active
gptkbp:game_engine gptkb:Unreal_Engine_4
gptkbp:game_length varies
gptkbp:game_mechanics permadeath
gptkbp:game_replayability high
gptkbp:game_updates content patches
gptkbp:game_world open world
gptkbp:gameplay roguelike elements
gptkbp:genre action, hack and slash
gptkbp:has_lore rich backstory
gptkbp:has_spin_offs gptkb:none
https://www.w3.org/2000/01/rdf-schema#label Let It Die (2004)
gptkbp:influences survival horror games
gptkbp:inspiration gptkb:Japanese_culture
gptkbp:level_design vertical progression
gptkbp:localization multiple languages
gptkbp:merchandise available
gptkbp:microtransactions yes
gptkbp:mode multiplayer
gptkbp:multiplayer yes
cooperative play
gptkbp:music_composer gptkb:Akira_Yamaoka
gptkbp:narrative minimalistic
survival and death themes
gptkbp:platform gptkb:Play_Station_4
gptkbp:players customizable
gptkbp:publisher gptkb:Gung_Ho_Online_Entertainment
gptkbp:release_date December 3, 2016
gptkbp:release_platform gptkb:PC
gptkbp:setting post-apocalyptic world
gptkbp:strategy resource management
gptkbp:support ongoing
gptkbp:themes death and rebirth
gptkbp:updates frequent
gptkbp:user_reviews generally positive
gptkbp:bfsParent gptkb:Feist
gptkbp:bfsLayer 5