gptkbp:instance_of
|
gptkb:football_match
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Riot_Games
gptkb:K/_DA_skin_line
|
gptkbp:broadcasts
|
online and television
|
gptkbp:championship
|
released annually
inspired by
|
gptkbp:community_events
|
held alongside
|
gptkbp:community_involvement
|
highly encouraged
|
gptkbp:cultural_impact
|
notable
|
gptkbp:current_champion
|
gptkb:Invictus_Gaming
gptkb:Samsung_Galaxy
gptkb:Fun_Plus_Phoenix
gptkb:DAMWON_Gaming
|
gptkbp:events
|
gptkb:standard
held in honor of past champions
related to tournament
|
gptkbp:fan_base
|
dedicated
|
gptkbp:fan_engagement
|
high
enhanced by technology
|
gptkbp:fan_events
|
for MVP
|
gptkbp:finale_date
|
varies
|
gptkbp:first_held
|
gptkb:2011
|
gptkbp:format
|
double elimination
|
gptkbp:frequency
|
annual
|
gptkbp:future_plans
|
expansion of event
|
gptkbp:gameplay
|
gptkb:League_of_Legends
|
gptkbp:has_team
|
varies each year
|
gptkbp:historical_significance
|
important in esports
|
https://www.w3.org/2000/01/rdf-schema#label
|
League of Legends Worlds
|
gptkbp:impact
|
gptkb:significant
|
gptkbp:influence
|
notable
|
gptkbp:legacy
|
established esports as a mainstream phenomenon
|
gptkbp:location
|
varies
|
gptkbp:media_coverage
|
extensive
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:notable_match
|
memorable
|
gptkbp:notable_teams
|
gptkb:G2_Esports
gptkb:Fnatic
gptkb:Samsung_Galaxy
gptkb:SK_Telecom_T1
|
gptkbp:opening_ceremony
|
features performances
|
gptkbp:organizer
|
gptkb:Riot_Games
|
gptkbp:participating_teams
|
based on performance
|
gptkbp:prize_money
|
varies
|
gptkbp:region
|
held prior to event
|
gptkbp:rival
|
developed over years
|
gptkbp:season
|
gptkb:DRX
TBD
E Dward Gaming
|
gptkbp:social_media_presence
|
strong
|
gptkbp:sponsor
|
various brands
|
gptkbp:sustainability_initiatives
|
increasingly prioritized
|
gptkbp:team
|
global
feed into tournament
increased through participation
released for participating teams
|
gptkbp:viewership
|
millions
set in 2021
|