LOD (Level of Detail)

GPTKB entity

Statements (34)
Predicate Object
gptkbp:instanceOf computer graphics concept
gptkbp:abbreviation Level of Detail
gptkbp:challenge memory management
transition artifacts
visual popping
gptkbp:commonIn gptkb:simulation
virtual reality
open world games
gptkbp:hasType continuous LOD
discrete LOD
dynamic LOD
static LOD
https://www.w3.org/2000/01/rdf-schema#label LOD (Level of Detail)
gptkbp:implementedIn game engines
graphics APIs
gptkbp:introducedIn early 3D video games
gptkbp:method swap between different mesh resolutions
use simpler models at greater distances
gptkbp:purpose improve rendering performance
optimize visual quality
reduce computational load
gptkbp:relatedTo culling
mesh simplification
mipmapping
distance from camera
polygon count
pop-in effect
gptkbp:usedIn video games
3D computer graphics
real-time rendering
gptkbp:bfsParent gptkb:CityJSON
gptkb:Unity_Hybrid_Renderer
gptkb:3D_Tiles
gptkbp:bfsLayer 7