Kyo's Orochinagi

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:watch
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Kyo_Kusanagi
gptkbp:affects explosion
knockback
gptkbp:cancellation_reason gptkb:battle
gptkbp:championship frequently used
gptkbp:character gptkb:Kyo_Kusanagi
gptkbp:character_appearance gptkb:Kyo_Kusanagi
gptkbp:community popular among players
gptkbp:cultural_impact high
gptkbp:damage energy damage
gptkbp:developer gptkb:SNK
gptkbp:difficulty gptkb:tank
gptkbp:economy considered strong
gptkbp:fan_base large
gptkbp:fighting_style Kusanagi style
gptkbp:first_appearance gptkb:The_King_of_Fighters_'94
gptkbp:franchise gptkb:The_King_of_Fighters
gptkbp:game_engine gptkb:Neo_Geo
gptkbp:game_mechanics super move
gptkbp:game_modes versus mode
gptkbp:game_type single player
gptkbp:genre gptkb:boxing_match
gptkbp:has_ability high
gptkbp:has_collection projectiles
gptkbp:has_weakness predictability
https://www.w3.org/2000/01/rdf-schema#label Kyo's Orochinagi
gptkbp:input_output button combination
quarter-circle forward, half-circle back, punch
gptkbp:is_countered_by gptkb:Magic:_The_Gathering_set
gptkbp:is_essential_for high
gptkbp:is_used_by gptkb:Kyo_Kusanagi
gptkbp:landmark gptkb:battle
gptkbp:learns_move varies by game
gptkbp:legacy iconic move in fighting games
gptkbp:material varies by game
gptkbp:merchandising figures and collectibles
gptkbp:movement gptkb:Orochinagi
gptkbp:notable_appearance gptkb:The_King_of_Fighters_XIV
gptkbp:pairing high
gptkbp:part_of gptkb:The_King_of_Fighters_series
gptkbp:primary_user gptkb:Kyo_Kusanagi
gptkbp:range mid to long
gptkbp:release_year gptkb:1994
gptkbp:role gptkb:fictional_character
gptkbp:series gptkb:The_King_of_Fighters
gptkbp:setting gptkb:sports_event
gptkbp:style 2 D sprite
gptkbp:tactics use in combos
gptkbp:type fire attack
gptkbp:visual_effects flames